neingeist
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30shooter
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transform fuck up pixels?

master
neingeist 13 years ago
parent a7dd5d281f
commit 83c34d496e

@ -5,21 +5,17 @@
<style type="text/css">
* {
font-size: 2em;
font-size: 50px;
color: #ff00ff;
font-family: helvetica, arial;
}
#player {
position: absolute;
bottom: 10%;
-webkit-transform: rotate(90deg);
-moz-transform: rotate(90deg);
}
#enemy {
position: absolute;
top: 10%;
-webkit-transform: rotate(90deg);
-moz-transform: rotate(90deg);
}
#pewpew {
position:absolute;

@ -74,7 +74,8 @@ function render() {
body.appendChild(shootdiv);
}
shootdiv.style.left = shoots[i][0];
shootdiv.style.left = (shoots[i][0]
- Math.round(shootdiv.getClientRects()[0].width/2)) + 'px';
shootdiv.style.top = shoots[i][1];
if (debug)
shootdiv.style.border = "1px solid";
@ -96,7 +97,8 @@ function render() {
// render player
var playerdiv = document.getElementById("player");
playerdiv.style.left = player_pos[0];
playerdiv.style.left = (player_pos[0]
- Math.round(playerdiv.getClientRects()[0].width/2)) + 'px';
// FIXME playerdiv.style.top = player_pos[1];
if (debug)
playerdiv.style.border = "1px solid";