diff --git a/herzle.js b/herzle.js index ed4ec32..f460c08 100644 --- a/herzle.js +++ b/herzle.js @@ -165,8 +165,8 @@ function animate() { // animate enemy // every now and then change direction - var min = -50; - var max = +50; + var min = -75; + var max = +75; if (a % 15 == 0) { var off = min + parseInt(Math.random() * (max-min)); new_enemy_pos[0] += off;