You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
372 lines
17 KiB
HTML
372 lines
17 KiB
HTML
15 years ago
|
<HTML>
|
||
|
<HEAD>
|
||
|
<TITLE>Source Window Help</TITLE>
|
||
|
</HEAD>
|
||
|
<BODY>
|
||
|
<CENTER><H1>The Source Window</H1></CENTER>
|
||
|
<H3>Overview</H3>
|
||
|
<BR>
|
||
|
The Source Window is the primary interface between the user and the
|
||
|
debugger; it is automatically opened when the debugger starts.
|
||
|
The Source Window displays the status of the trace experiment, controls
|
||
|
navigation of the trace buffer, and allows visualization of the program
|
||
|
execution.
|
||
|
|
||
|
<P>Source Window topics:
|
||
|
<UL>
|
||
|
<LI><UL><A HREF="#menus">Menus</A>
|
||
|
<LI><A HREF="#menus_file">File Menu</A>
|
||
|
<LI><A HREF="#menus_run">Run Menu</A>
|
||
|
<LI><A HREF="#menus_view">View Menu</A>
|
||
|
<LI><A HREF="#menus_trace">Trace Menu</A>
|
||
|
<LI><A HREF="#menus_prefs">Preferences Menu</A>
|
||
|
</UL>
|
||
|
<LI><UL><A HREF="#toolbar">Toolbar</A>
|
||
|
<LI><A HREF="#toolbar_exec">Trace Control Buttons</A>
|
||
|
<LI><A HREF="#toolbar_window">Window Buttons</A>
|
||
|
<LI><A HREF="#toolbar_frame">Frame Control</A>
|
||
|
</UL>
|
||
|
<LI><UL><A HREF="#display">Source Window Display</A>
|
||
|
<LI><A HREF="#display_balloon">Variable Balloons</A>
|
||
|
<LI><A HREF="#display_popup">Source Pop-up Mens</A>
|
||
|
</UL>
|
||
|
<LI><UL><A HREF="#status">Source Window Status Bars</A>
|
||
|
<LI><A HREF="#status_bar">Program Status Bar</A>
|
||
|
<LI><A HREF="#status_mode">Source Display Status Bar</A>
|
||
|
</UL>
|
||
|
<LI><A HREF="#search">Search Entry</A>
|
||
|
</UL></P>
|
||
|
|
||
|
<H3><A NAME="menus">Menus</A></H3>
|
||
|
<H4><A NAME="menus_file">File Menu</A></H4>
|
||
|
The File menu contains the following items:
|
||
|
<DL>
|
||
|
<DT>Open
|
||
|
<DD>Opens a file selection dialog to select the executable to debug
|
||
|
<DT>Target Settings...
|
||
|
<DD>Opens the <A HREF="target.html">Target Selection Dialog</A>
|
||
|
to edit target settings
|
||
|
<DT>Page Setup
|
||
|
<DD>(Windows only) Opens the Windows Page Setup dialog to
|
||
|
configure printing
|
||
|
<DT>Print
|
||
|
<DD>(Windows only) Print the contents of the Source Window Display
|
||
|
<DT>Exit
|
||
|
<DD>Exits the debugger
|
||
|
</DL>
|
||
|
|
||
|
<H4><A NAME="menus_run">Run Menu</A></H4>
|
||
|
The Run menu contains the following items:
|
||
|
<DL>
|
||
|
<DT>Connect to target
|
||
|
<DD>Establish a connection to a target. This option will open
|
||
|
the <A HREF="target.html">Target Selection Dialog</A> if no
|
||
|
previous connection has been established in the current
|
||
|
session.
|
||
|
<DT>Begin Collection
|
||
|
<DD>Start collecting trace data on the target
|
||
|
<DT>End Collection
|
||
|
<DD>Stop collecting trace data on the target
|
||
|
<DT>Disconnect
|
||
|
<DD>Disconnect the debugger from the target
|
||
|
</DL>
|
||
|
|
||
|
<H4><A NAME="menus_view">View Menu</A></H4>
|
||
|
The View menu contains the following items:
|
||
|
<DL>
|
||
|
<DT>Stack
|
||
|
<DD>Open a <A HREF="stack.html">Stack Window</A>
|
||
|
<DT>Registers
|
||
|
<DD>Open a <A HREF="register.html">Register Window</A>
|
||
|
<DT>Memory
|
||
|
<DD>Open a <A HREF="memory.html">Memory Window</A>
|
||
|
<DT>Watch Expressions
|
||
|
<DD>Open a <A HREF="watch.html">Watch Window</A>
|
||
|
<DT>Local Variables
|
||
|
<DD>Open a <A HREF="locals.html">Locals Window</A>
|
||
|
<DT>Tracepoints
|
||
|
<DD>Open a <A HREF="tp.html">Tracepoint Window</A>
|
||
|
<DT>Tdump
|
||
|
<DD>Open a <A HREF="tdump.html">Tracepoint Dump Window</A>
|
||
|
<DT>Console
|
||
|
<DD>Open a <A HREF="console.html">Console Window</A>
|
||
|
</DL>
|
||
|
|
||
|
<H4><A NAME="menus_trace">Trace Menu</A></H4>
|
||
|
The Trace Menu contains the following items:
|
||
|
<DL>
|
||
|
<DT>Next Hit
|
||
|
<DD>Update all displays with the next tracepoint in the
|
||
|
tracepoint buffer
|
||
|
<DT>Previous Hit
|
||
|
<DD>Go to the previous tracepoint in the buffer
|
||
|
<DT>First Hit
|
||
|
<DD>View the first tracepoint in the buffer
|
||
|
<DT>Next Line Hit
|
||
|
<DD>Go to the next tracepoint in the buffer in the same
|
||
|
frame as the current tracepoint
|
||
|
<DT>Next Hit Here
|
||
|
<DD>Jump to the next reference of the current tracepoint
|
||
|
in the buffer
|
||
|
<DT>Tfind Line...
|
||
|
<DD>Opens a dialog allowing the user to specify which source
|
||
|
line to inpect in the tracepoint buffer
|
||
|
<DT>Tfind PC...
|
||
|
<DD>Opens a dialog allowing the user to specify the PC of the
|
||
|
tracepoint to view
|
||
|
<DT>Tfind Tracepoint...
|
||
|
<DD>Opens a dialog allowing the user to specify which tracepoint
|
||
|
to view (by number). This option is most commonly used in
|
||
|
conjunction with the <A HREF="console.html">Console Window</A>.
|
||
|
</DL>
|
||
|
|
||
|
<H4><A NAME="menus_prefs">Preferences Menu</A></H4>
|
||
|
The Preferences menu contains the following items:
|
||
|
<DL>
|
||
|
<DT>Global
|
||
|
<DD>Opens the <A HREF="gbl_pref.html">Global Preferences Dialog</A>
|
||
|
and allows editing of global settings
|
||
|
<DT>Source
|
||
|
<DD>Opens the <A HREF="src_pref.html">Source Preferences Dialog</A>
|
||
|
and allows editing of Source Window settings
|
||
|
<DT>Register
|
||
|
<DD>Opens the <A HREF="reg_pref.html">Register Preferences Dialog</A>
|
||
|
and allows editing of Register Window settings
|
||
|
</DL>
|
||
|
|
||
|
<H3><A NAME="toolbar">Toolbar</A></H3>
|
||
|
The Source Window toolbar consists of three functional sections: trace
|
||
|
control buttons, debugger window buttons, and stack frame control buttons.
|
||
|
<BR>
|
||
|
|
||
|
<H4><A NAME="toolbar_exec">Tracing Control Buttons</A></H4>
|
||
|
These convenience buttons provide on-screen access to the most important
|
||
|
debugger tracing control functions:
|
||
|
<DL>
|
||
|
<DT><A NAME="run_button"><IMG SRC="%run"> TStart</A> or
|
||
|
<A NAME="stop_button"><IMG SRC="%stop"></A> TStop
|
||
|
<DD>The TStart Button causes the target to start collecting trace data
|
||
|
<DD>The TStop Button causes the target to stop collecting trace data
|
||
|
<DT>Next Hit
|
||
|
<DD>Update all displays with the next tracepoint in the
|
||
|
tracepoint buffer
|
||
|
<DT>Previous Hit
|
||
|
<DD>Go to the previous tracepoint in the buffer
|
||
|
<DT>First Hit
|
||
|
<DD>View the first tracepoint in the buffer
|
||
|
<DT>Next Line Hit
|
||
|
<DD>Go to the next tracepoint in the buffer in the same
|
||
|
frame as the current tracepoint
|
||
|
<DT>Next Hit Here
|
||
|
<DD>Jump to the next reference of the current tracepoint
|
||
|
in the buffer
|
||
|
</DL>
|
||
|
|
||
|
<H4><A NAME="toolbar_window">Window Buttons</A></H4>
|
||
|
The Debugger Window buttons give instant access to the Debugger's
|
||
|
auxillary windows:
|
||
|
<DL>
|
||
|
<DT><A NAME="register_button"><IMG SRC="%register"></A> Registers
|
||
|
<DD>Open a <A HREF="register.html">Register Window</A>
|
||
|
<DT><A NAME="memory_button"><IMG SRC="%memory"></A> Memory
|
||
|
<DD>Open a <A HREF="memory.html">Memory Window</A>
|
||
|
<DT><A NAME="stack_button"><IMG SRC="%stack"></A> Stack
|
||
|
<DD>Open a <A HREF="stack.html">Stack Window</A>
|
||
|
<DT><A NAME="watch_button"><IMG SRC="%watch"></A> Watch Expressions
|
||
|
<DD>Open a <A HREF="watch.html">Watch Window</A>
|
||
|
<DT><A NAME="locals_button"><IMG SRC="%locals"></A> Local Variables
|
||
|
<DD>Open a <A HREF="locals.html">Locals Window</A>
|
||
|
<DT><A NAME="tracepoints_button">Tracepoints</A>
|
||
|
<DD>Open a <A HREF="tp.html">Tracepoint Window</A>
|
||
|
<DT>Tracepoint Dump Window
|
||
|
<DD>Open a <A HREF="tdump.html">Tdump Window</A>
|
||
|
<DT><A NAME="console_button"><IMG SRC="%console"></A> Console
|
||
|
<DD>Open a <A HREF="console.html">Console Window</A>
|
||
|
</DL>
|
||
|
|
||
|
<H4><A NAME="toolbar_frame">Frame Control</A></H4>
|
||
|
The Frame Control area of the toolbar displays information about the PC of
|
||
|
the current frame, and the frame control buttons may be used to navigate
|
||
|
through the call stack. Whenever any of these buttons are used, both the
|
||
|
Source Window Display and the <A HREF="stack.html">Stack Window</A> will
|
||
|
show the selected frame. In order to use the Stack Window in tracing mode,
|
||
|
the stack pointer must be collected.
|
||
|
<DL>
|
||
|
<!-- is this a problem for windows? no file join? -->
|
||
|
<DT><IMG SRC="images/frame_info.gif"> Frame Information Display
|
||
|
<DD>The left half of the frame information display shows the
|
||
|
value of the PC in the current frame. The right half shows
|
||
|
the line number of the PC in the source file, if available.
|
||
|
<DT><A NAME="up_button"><IMG SRC="%up"></A> Up
|
||
|
<DD>Select and view the stack frame that called this one
|
||
|
<DT><A NAME="down_button"><IMG SRC="%down"></A> Down
|
||
|
<DD>Select and view the stack frame called by this one
|
||
|
<DT><A NAME="bottom_button"><IMG SRC="%bottom"></A> Bottom
|
||
|
<DD>Select and view the bottom-most stack frame
|
||
|
</DL>
|
||
|
|
||
|
<H3><A NAME="display">Source Display</A></H3>
|
||
|
The Source Display is used for many things: browsing source code, setting,
|
||
|
editing, and deleting tracepoints, and a few other special functions.
|
||
|
Executable lines (those for which executable code was generated by the
|
||
|
compiler) are denoted with a marker (a dash, "-") in the first column of
|
||
|
the display.
|
||
|
|
||
|
<P>The debugger highlights the PC in the current frame in either green,
|
||
|
indicating that the PC is in the current tracepoint, or gold, indicating
|
||
|
that the PC is contained in a frame that is not the current tracepoint, i.e.,
|
||
|
as part of a stack backtrace. A blue highlight is used by the debugger to
|
||
|
indicate a browsing position. All highlight colors
|
||
|
are user-selectable in the <A HREF="src_pref.html">Source Preferences</A>.</P>
|
||
|
<BR>
|
||
|
|
||
|
<H4><A NAME="setting_a_tracepoint">Setting a Tracepoint</A></H4>
|
||
|
Moving the mouse pointer over the "hot spot" of an executable line will change
|
||
|
the mouse cursor to a large dot. Clicking the left mouse button will then allow
|
||
|
tracepoint to be inserted at this line. If no tracepoint exists, the
|
||
|
<A HREF="tracedlg.html">Add Tracepoint Dialog</A> will appear. If a tracepoint
|
||
|
is installed, the dash in the left margin will change into a magenta breakdot.
|
||
|
If a tracepoint exists, the <A HREF="tracedlg.html">Edit Tracepoint Dialog</A>
|
||
|
appears, allowing either modification of the tracepoint or deletion of the
|
||
|
tracepoint. If the tracepoint is deleted, the breakdot will revert to a dash.</P>
|
||
|
|
||
|
<P>The executable line marker shows the status of each line: an empty marker
|
||
|
(the dash) indicates that no tracepoint is set at the line. A colored breakdot
|
||
|
indicates that a tracepoint exists at the line.</P>
|
||
|
|
||
|
<P>The display will attempt to show the value of variables in
|
||
|
<A NAME="display_balloon">variable balloons</A>. To activate a
|
||
|
variable balloon, simply hold the mouse cursor over the name of
|
||
|
a variable in the Source Display for a second or two: the debugger displays the
|
||
|
name of the variable, its type, and its value in a pop-up balloon. If the
|
||
|
variable was not collected, the Variable Balloon will show a memory-access error.</P>
|
||
|
<BR>
|
||
|
|
||
|
<H4><A NAME="display_popup">Source Pop-up Menus</A></H4>
|
||
|
The Source Display has two pop-up menus. One is activated by clicking the
|
||
|
right mouse button when the mouse cursor is over an executable line marker's
|
||
|
hot spot. This pop-up menu provides access to:
|
||
|
<DL>
|
||
|
<DT>Set Tracepoint
|
||
|
<DD>Opens the <A HREF="#tracedlg">Add/Edit Tracepoint Dialog</A>,
|
||
|
which allows new tracepoints to be set and modification and
|
||
|
deletion of existing tracepoints.
|
||
|
</DL>
|
||
|
|
||
|
<P>The other pop-up menu is activated by clicking the right mouse button
|
||
|
anywhere else in the Source Display. It is only available when a variable
|
||
|
or number in the display lies below the mouse cursor or is selected
|
||
|
(by clicking the left mouse button and dragging the mouse to highlight
|
||
|
the variable/number). The pop-up menu allows users to:
|
||
|
<DL>
|
||
|
<DT><A NAME="add_to_watch">Add <I>expr</I> to Watch</A>
|
||
|
<DD>Adds the selected expression to the <A HREF="watch.html">Watch
|
||
|
Window</A>, opening it, if necessary.
|
||
|
<DT>Dump Memory at <I>expr</I>
|
||
|
<DD>Opens a new <A HREF="memory.html">Memory Window</A> at the
|
||
|
selected expression. If the expression is a variable, then
|
||
|
the Memory Window is opened with memory addresses starting
|
||
|
at the value of the variable.
|
||
|
<DT>Set Tracepoint Range
|
||
|
<DD>This option is only available when a range of lines is highlighted
|
||
|
in the Source Display. It allows tracepoints with the same
|
||
|
properties to be set at every executable line in the range. If
|
||
|
any tracepoints exist in the range already, the debugger will
|
||
|
ask if the properties of the existing tracepoint should be
|
||
|
replaced with the properties of the range.
|
||
|
</DL>
|
||
|
</P>
|
||
|
|
||
|
<H4><A NAME="status">Source Window Status Bars</A></H4>
|
||
|
The Source Window has two status bars which inform the user of the
|
||
|
status of the program (the "status bar") and the status of the Source
|
||
|
Window.
|
||
|
|
||
|
<P>The <A NAME="status_bar">Program Status Bar</A> (or simply "Status Bar")
|
||
|
displays the status of the program. Common messages seen here include:
|
||
|
<DL>
|
||
|
<DT>No program loaded.
|
||
|
<DD>No program has been loaded into target memory.
|
||
|
<DT>Inspecting trace at <I>line/address</I>
|
||
|
<DD>The debugger is inspecting the tracepoint at line
|
||
|
<I>line</I> or address <I>address</I>. Use the
|
||
|
<A HREF="#toolbar_exec">Tracing Control Buttons</A>
|
||
|
to navigate through the trace buffer.
|
||
|
</DL>
|
||
|
<P>The Status Bar also displays some help information. For instance,
|
||
|
the Status Bar will show the function of a button on the toolbar or
|
||
|
the Source Display Status Bar as well as any keyboard shortcut for this
|
||
|
button.</P>
|
||
|
<BR>
|
||
|
|
||
|
<H4><A NAME="status_mode">Source Display Status Bar</A></H4>
|
||
|
current state of the Source Window: the name of the file displayed in
|
||
|
the Display, the name of the function in the Display which contains
|
||
|
the PC for the current frame (if any), and the display mode.
|
||
|
|
||
|
<P>The <A NAME="file_selector">Source File Selector</A> is a dropdown
|
||
|
menu which contains the names of all the files that were compiled into
|
||
|
the program being debugged.</P>
|
||
|
|
||
|
<P>Normally, the File Selector displays the name of the file currently being
|
||
|
viewed, but any file from the dropdown menu may be selected for browsing.
|
||
|
Simply select the file to view from the available choices (or type it directly
|
||
|
into the File Selector) and the Source Window will load that file into
|
||
|
the Display. To return to the current tracepoint, simply press the
|
||
|
<A HREF="#bottom_button">Bottom Frame Control Button</A>.</P>
|
||
|
|
||
|
<P>The <A NAME="function_selector">Source Function Selector</A> displays the
|
||
|
name of the function containing the Source Window's PC, if one exists, but it
|
||
|
may be used to browse any function in the current file. Simply type the name
|
||
|
of the desired function into the Function Selector or select it from the
|
||
|
dropdown menu. The Source Window's PC is updated to point at this function.
|
||
|
To return to the current tracepoint, simply press the
|
||
|
<A HREF="#bottom_button">Bottom Frame Control Button</A>.</P>
|
||
|
|
||
|
<P>The <A NAME="mode_selector">Source Display Mode Selector</A> displays
|
||
|
the viewing mode of the current file/function shown in the Source
|
||
|
Window Display.</P>
|
||
|
|
||
|
<P>The Display Mode Selector may be used to change the view of the current
|
||
|
source file. The available display modes are
|
||
|
<DL>
|
||
|
<DT>SOURCE
|
||
|
<DD>The contents of the Display are shown as source code.
|
||
|
If source code is not available (either because no debugging
|
||
|
information is available or the source file is not found),
|
||
|
the Source Window will revert the Display Mode to "ASSEMBLY".
|
||
|
<DT>ASSEMBLY
|
||
|
<DD>A disassembly of the target's memory is shown in the Display.
|
||
|
Even assembly source files show a disassembly of target memory;
|
||
|
to see the assembly source code, use the SOURCE mode. Note that the
|
||
|
debugger can only display assmebly code on a function-by-function
|
||
|
basis. It cannot display all the instructions generated from a single
|
||
|
source file.
|
||
|
<DT>MIXED
|
||
|
<DD>The Display shows source code mixed with the assembler
|
||
|
instructions which were generated for those lines by the
|
||
|
compiler for the current funtion. Note that the addresses
|
||
|
of the assembly lines is not necessarily monotonically
|
||
|
increasing. If the source file associated with the function
|
||
|
cannot be found, the Source Window will revert to ASSEMBLY mode.
|
||
|
<DT>SRC+ASM
|
||
|
<DD>The Source Window Display is divided into two panes: an
|
||
|
assembly pane and a source pane. Tracepoints may be set/cleared
|
||
|
in either pane.
|
||
|
</DL>
|
||
|
<BR>
|
||
|
|
||
|
<H3><A NAME="search">Search Entry</A></H3>
|
||
|
The Search Entry facilitates searching for text in the Source Window Display. Simply enter the
|
||
|
text to be found into the Search Entry and press the Enter key on the keyboard to search
|
||
|
forwards in the Source Window Display (hold down ths Shift key to search backwards). If
|
||
|
a match is found, it is highlighted in the Source Window and the Program Status Bar
|
||
|
displays information about where the match was found.
|
||
|
|
||
|
<P>The Search Entry can also jump the Source Window to a specific line. Enter the line
|
||
|
number preceeded by an at-sign (@) into the Search Entry and press enter. If entered
|
||
|
line number is greater than the total number of lines in the Source Window Display,
|
||
|
the Display will jump to the end of the current file.</P>
|
||
|
</BODY>
|
||
|
</HTML>
|