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171 lines
5.0 KiB
Tcl
171 lines
5.0 KiB
Tcl
15 years ago
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# Local Variable Window for Insight.
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# Copyright (C) 2002, 2003, 2006 Red Hat
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License (GPL) as published by
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# the Free Software Foundation; either version 2 of the License, or (at
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# your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# ----------------------------------------------------------------------
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# Implements local variables windows for gdb.
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# ----------------------------------------------------------------------
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itcl::class LocalsWin {
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inherit EmbeddedWin GDBWin
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# ------------------------------------------------------------------
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# CONSTRUCTOR - create new locals window
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# ------------------------------------------------------------------
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constructor {args} {
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debug
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gdbtk_busy
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build_win $itk_interior
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gdbtk_idle
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add_hook gdb_no_inferior_hook "$this no_inferior"
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add_hook gdb_clear_file_hook [code $this clear_file]
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add_hook file_changed_hook [code $this clear_file]
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update dummy
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}
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# ------------------------------------------------------------------
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# PUBLIC METHOD: busy - BusyEvent handler
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# Disable all ui elements that could affect gdb's state
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# ------------------------------------------------------------------
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method busy {event} {
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debug
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cursor watch
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}
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# Re-enable the UI
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method idle {event} {
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debug
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cursor {}
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}
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# ------------------------------------------------------------------
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# METHOD: no_inferior
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# Reset this object.
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# ------------------------------------------------------------------
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method no_inferior {} {
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debug
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cursor {}
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catch {delete object $_frame}
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set _frame {}
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$tree remove all
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}
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# ------------------------------------------------------------------
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# METHOD: cursor - change the toplevel's cursor
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# ------------------------------------------------------------------
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method cursor {what} {
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[winfo toplevel [namespace tail $this]] configure -cursor $what
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::update idletasks
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}
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# ------------------------------------------------------------------
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# METHOD: build_win - build window for variables.
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# ------------------------------------------------------------------
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method build_win {f} {
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#debug "$f"
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set tree [VarTree $f.tree -type "local"]
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pack $f.tree -expand yes -fill both
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pack $f -expand yes -fill both
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window_name "Local Variables"
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::update idletasks
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}
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# ------------------------------------------------------------------
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# METHOD: clear_file - Clear out state so that a new executable
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# can be loaded. For LocalWins, this means doing
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# everything that no_inferior does.
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# ------------------------------------------------------------------
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method clear_file {} {
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no_inferior
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}
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# ------------------------------------------------------------------
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# DESTRUCTOR - delete locals window
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# ------------------------------------------------------------------
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destructor {
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debug
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set tree {}
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# Remove this window and all hooks
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remove_hook gdb_no_inferior_hook "$this no_inferior"
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remove_hook gdb_clear_file_hook [code $this clear_file]
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remove_hook file_changed_hook [code $this clear_file]
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}
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method context_switch {} {
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debug
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set err [catch {gdb_selected_frame} current_frame]
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#debug "1: err=$err; _frame=\"$_frame\"; current_frame=\"$current_frame\""
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if {$err && $_frame != ""} {
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# No current frame
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debug "no current frame"
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catch {delete object $_frame}
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set _frame {}
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return 1
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} elseif {$current_frame == "" && $_frame == ""} {
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#debug "2"
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return 0
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} elseif {$_frame == "" || $current_frame != [$_frame address]} {
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# We've changed frames. If we knew something about
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# the stack layout, we could be more intelligent about
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# destroying variables, but we don't know that here (yet).
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debug "switching to frame at $current_frame"
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# Destroy the old frame and create the new one
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catch {destroy $_frame}
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set _frame [Frame ::\#auto $current_frame]
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debug "created new frame: $_frame at [$_frame address]"
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return 1
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}
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# Nothing changed
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#debug "3"
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return 0
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}
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method update {event} {
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debug
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# Check that a context switch has not occured
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if {[context_switch]} {
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debug "CONTEXT SWITCH"
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# delete variables in tree
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$tree remove all
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if {$_frame != ""} {
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$tree add [$_frame variables]
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}
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} else {
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if {$_frame == ""} {return}
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# check for any new variables in the same frame
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$tree add [$_frame new]
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}
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after idle [code $tree update]
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}
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protected variable Entry
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protected variable tree
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protected variable _frame {}
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}
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