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			69 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
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|  | <title>SH Floating Point - Using as</title> | ||
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|  | <a name="SH-Floating-Point"></a>Next: <a rel="next" accesskey="n" href="SH-Directives.html#SH-Directives">SH Directives</a>, | ||
|  | Previous: <a rel="previous" accesskey="p" href="SH-Syntax.html#SH-Syntax">SH Syntax</a>, | ||
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 | ||
|  | <h4 class="subsection">9.28.3 Floating Point</h4> | ||
|  | 
 | ||
|  | <p><a name="index-floating-point_002c-SH-_0028_0040sc_007bieee_007d_0029-1457"></a><a name="index-SH-floating-point-_0028_0040sc_007bieee_007d_0029-1458"></a>SH2E, SH3E and SH4 groups have on-chip floating-point unit (FPU). Other | ||
|  | SH groups can use <code>.float</code> directive to generate <span class="sc">ieee</span> | ||
|  | floating-point numbers. | ||
|  | 
 | ||
|  |    <p>SH2E and SH3E support single-precision floating point calculations as | ||
|  | well as entirely PCAPI compatible emulation of double-precision | ||
|  | floating point calculations. SH2E and SH3E instructions are a subset of | ||
|  | the floating point calculations conforming to the IEEE754 standard. | ||
|  | 
 | ||
|  |    <p>In addition to single-precision and double-precision floating-point | ||
|  | operation capability, the on-chip FPU of SH4 has a 128-bit graphic | ||
|  | engine that enables 32-bit floating-point data to be processed 128 | ||
|  | bits at a time. It also supports 4 * 4 array operations and inner | ||
|  | product operations. Also, a superscalar architecture is employed that | ||
|  | enables simultaneous execution of two instructions (including FPU | ||
|  | instructions), providing performance of up to twice that of | ||
|  | conventional architectures at the same frequency. | ||
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