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			8 KiB
		
	
	
	
		
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			155 lines
		
	
	
	
		
			8 KiB
		
	
	
	
		
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								<html lang="en">
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								<head>
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								<title>Secs Background - Using as</title>
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								<link rel="up" href="Sections.html#Sections" title="Sections">
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								<!--
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								This file documents the GNU Assembler "as".
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								Copyright (C) 1991, 92, 93, 94, 95, 96, 97, 98, 99, 2000, 2001, 2002,
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								2006, 2007 Free Software Foundation, Inc.
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								Permission is granted to copy, distribute and/or modify this document
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								under the terms of the GNU Free Documentation License, Version 1.1
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								or any later version published by the Free Software Foundation;
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								with no Invariant Sections, with no Front-Cover Texts, and with no
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								Back-Cover Texts.  A copy of the license is included in the
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								section entitled ``GNU Free Documentation License''.
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								</head>
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								<body>
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								<div class="node">
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								<p>
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								<a name="Secs-Background"></a>Next: <a rel="next" accesskey="n" href="Ld-Sections.html#Ld-Sections">Ld Sections</a>,
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								Up: <a rel="up" accesskey="u" href="Sections.html#Sections">Sections</a>
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								<hr><br>
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								</div>
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								<h3 class="section">4.1 Background</h3>
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								<p>Roughly, a section is a range of addresses, with no gaps; all data
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								“in” those addresses is treated the same for some particular purpose. 
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								For example there may be a “read only” section.
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								   <p><a name="index-linker_002c-and-assembler-187"></a><a name="index-assembler_002c-and-linker-188"></a>The linker <code>ld</code> reads many object files (partial programs) and
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								combines their contents to form a runnable program.  When <span class="command">as</span>
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								emits an object file, the partial program is assumed to start at address 0. 
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								<code>ld</code> assigns the final addresses for the partial program, so that
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								different partial programs do not overlap.  This is actually an
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								oversimplification, but it suffices to explain how <span class="command">as</span> uses
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								sections.
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								   <p><code>ld</code> moves blocks of bytes of your program to their run-time
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								addresses.  These blocks slide to their run-time addresses as rigid
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								units; their length does not change and neither does the order of bytes
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								within them.  Such a rigid unit is called a <em>section</em>.  Assigning
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								run-time addresses to sections is called <dfn>relocation</dfn>.  It includes
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								the task of adjusting mentions of object-file addresses so they refer to
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								the proper run-time addresses. 
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								For the H8/300, and for the Renesas / SuperH SH,
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								<span class="command">as</span> pads sections if needed to
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								ensure they end on a word (sixteen bit) boundary.
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								   <p><a name="index-standard-assembler-sections-189"></a>An object file written by <span class="command">as</span> has at least three sections, any
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								of which may be empty.  These are named <dfn>text</dfn>, <dfn>data</dfn> and
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								<dfn>bss</dfn> sections.
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								   <p>When it generates COFF or ELF output,
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								<span class="command">as</span> can also generate whatever other named sections you specify
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								using the <span class="samp">.section</span> directive (see <a href="Section.html#Section"><code>.section</code></a>). 
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								If you do not use any directives that place output in the <span class="samp">.text</span>
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								or <span class="samp">.data</span> sections, these sections still exist, but are empty.
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								   <p>When <span class="command">as</span> generates SOM or ELF output for the HPPA,
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								<span class="command">as</span> can also generate whatever other named sections you
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								specify using the <span class="samp">.space</span> and <span class="samp">.subspace</span> directives.  See
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								<cite>HP9000 Series 800 Assembly Language Reference Manual</cite>
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								(HP 92432-90001) for details on the <span class="samp">.space</span> and <span class="samp">.subspace</span>
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								assembler directives.
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								   <p>Additionally, <span class="command">as</span> uses different names for the standard
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								text, data, and bss sections when generating SOM output.  Program text
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								is placed into the <span class="samp">$CODE$</span> section, data into <span class="samp">$DATA$</span>, and
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								BSS into <span class="samp">$BSS$</span>.
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								   <p>Within the object file, the text section starts at address <code>0</code>, the
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								data section follows, and the bss section follows the data section.
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								   <p>When generating either SOM or ELF output files on the HPPA, the text
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								section starts at address <code>0</code>, the data section at address
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								<code>0x4000000</code>, and the bss section follows the data section.
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								   <p>To let <code>ld</code> know which data changes when the sections are
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								relocated, and how to change that data, <span class="command">as</span> also writes to the
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								object file details of the relocation needed.  To perform relocation
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								<code>ld</code> must know, each time an address in the object
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								file is mentioned:
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								     <ul>
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								<li>Where in the object file is the beginning of this reference to
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								an address? 
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								<li>How long (in bytes) is this reference? 
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								<li>Which section does the address refer to?  What is the numeric value of
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								     <pre class="display">          (<var>address</var>) − (<var>start-address of section</var>)?
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								     </pre>
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								     <li>Is the reference to an address “Program-Counter relative”? 
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								</ul>
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								   <p><a name="index-addresses_002c-format-of-190"></a><a name="index-section_002drelative-addressing-191"></a>In fact, every address <span class="command">as</span> ever uses is expressed as
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								<pre class="display">     (<var>section</var>) + (<var>offset into section</var>)
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								</pre>
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								   <p class="noindent">Further, most expressions <span class="command">as</span> computes have this section-relative
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								nature. 
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								(For some object formats, such as SOM for the HPPA, some expressions are
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								symbol-relative instead.)
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								   <p>In this manual we use the notation {<var>secname</var> <var>N</var>} to mean “offset
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								<var>N</var> into section <var>secname</var>.”
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								   <p>Apart from text, data and bss sections you need to know about the
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								<dfn>absolute</dfn> section.  When <code>ld</code> mixes partial programs,
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								addresses in the absolute section remain unchanged.  For example, address
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								<code>{absolute 0}</code> is “relocated” to run-time address 0 by
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								<code>ld</code>.  Although the linker never arranges two partial programs'
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								data sections with overlapping addresses after linking, <em>by definition</em>
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								their absolute sections must overlap.  Address <code>{absolute 239}</code> in one
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								part of a program is always the same address when the program is running as
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								address <code>{absolute 239}</code> in any other part of the program.
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								   <p>The idea of sections is extended to the <dfn>undefined</dfn> section.  Any
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								address whose section is unknown at assembly time is by definition
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								rendered {undefined <var>U</var>}—where <var>U</var> is filled in later. 
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								Since numbers are always defined, the only way to generate an undefined
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								address is to mention an undefined symbol.  A reference to a named
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								common block would be such a symbol: its value is unknown at assembly
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								time so it has section <em>undefined</em>.
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								   <p>By analogy the word <em>section</em> is used to describe groups of sections in
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								the linked program.  <code>ld</code> puts all partial programs' text
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								sections in contiguous addresses in the linked program.  It is
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								customary to refer to the <em>text section</em> of a program, meaning all
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								the addresses of all partial programs' text sections.  Likewise for
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								data and bss sections.
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								   <p>Some sections are manipulated by <code>ld</code>; others are invented for
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								use of <span class="command">as</span> and have no meaning except during assembly.
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								   </body></html>
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