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<H1> 17. Debugging Remote Programs </H1>
<!--docid::SEC162::-->
<P>
If you are trying to debug a program running on a machine that cannot run
GDB in the usual way, it is often useful to use remote debugging.
For example, you might use remote debugging on an operating system kernel,
or on a small system which does not have a general purpose operating system
powerful enough to run a full-featured debugger.
</P><P>
Some configurations of GDB have special serial or TCP/IP interfaces
to make this work with particular debugging targets. In addition,
GDB comes with a generic serial protocol (specific to GDB,
but not specific to any particular target system) which you can use if you
write the remote stubs--the code that runs on the remote system to
communicate with GDB.
</P><P>
Other remote targets may be available in your
configuration of GDB; use <CODE>help target</CODE> to list them.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC163">17.1 Connecting to a Remote Target</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Connecting to a remote target</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC164">17.2 Sending files to a remote system</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP"></TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC165">17.3 Using the <CODE>gdbserver</CODE> Program</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Using the gdbserver program</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC172">17.4 Remote Configuration</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Remote configuration</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC173">17.5 Implementing a Remote Stub</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Implementing a remote stub</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Connecting"></A>
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<H2> 17.1 Connecting to a Remote Target </H2>
<!--docid::SEC163::-->
<P>
On the GDB host machine, you will need an unstripped copy of
your program, since GDB needs symbol and debugging information.
Start up GDB as usual, using the name of the local copy of your
program as the first argument.
</P><P>
<A NAME="IDX792"></A>
GDB can communicate with the target over a serial line, or
over an <FONT SIZE="-1">IP</FONT> network using <FONT SIZE="-1">TCP</FONT> or <FONT SIZE="-1">UDP</FONT>. In
each case, GDB uses the same protocol for debugging your
program; only the medium carrying the debugging packets varies. The
<CODE>target remote</CODE> command establishes a connection to the target.
Its arguments indicate which medium to use:
</P><P>
<DL COMPACT>
<DT><CODE>target remote <VAR>serial-device</VAR></CODE>
<DD><A NAME="IDX793"></A>
Use <VAR>serial-device</VAR> to communicate with the target. For example,
to use a serial line connected to the device named <TT>`/dev/ttyb'</TT>:
<P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target remote /dev/ttyb
</FONT></pre></td></tr></table></P><P>
If you're using a serial line, you may want to give GDB the
<SAMP>`--baud'</SAMP> option, or use the <CODE>set remotebaud</CODE> command
(see section <A HREF="gdb_18.html#SEC172">set remotebaud</A>) before the
<CODE>target</CODE> command.
</P><P>
<DT><CODE>target remote <CODE><VAR>host</VAR>:<VAR>port</VAR></CODE></CODE>
<DD><DT><CODE>target remote <CODE>tcp:<VAR>host</VAR>:<VAR>port</VAR></CODE></CODE>
<DD><A NAME="IDX794"></A>
Debug using a <FONT SIZE="-1">TCP</FONT> connection to <VAR>port</VAR> on <VAR>host</VAR>.
The <VAR>host</VAR> may be either a host name or a numeric <FONT SIZE="-1">IP</FONT>
address; <VAR>port</VAR> must be a decimal number. The <VAR>host</VAR> could be
the target machine itself, if it is directly connected to the net, or
it might be a terminal server which in turn has a serial line to the
target.
<P>
For example, to connect to port 2828 on a terminal server named
<CODE>manyfarms</CODE>:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target remote manyfarms:2828
</FONT></pre></td></tr></table></P><P>
If your remote target is actually running on the same machine as your
debugger session (e.g. a simulator for your target running on the
same host), you can omit the hostname. For example, to connect to
port 1234 on your local machine:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target remote :1234
</FONT></pre></td></tr></table></P><P>
Note that the colon is still required here.
</P><P>
<DT><CODE>target remote <CODE>udp:<VAR>host</VAR>:<VAR>port</VAR></CODE></CODE>
<DD><A NAME="IDX795"></A>
Debug using <FONT SIZE="-1">UDP</FONT> packets to <VAR>port</VAR> on <VAR>host</VAR>. For example, to
connect to <FONT SIZE="-1">UDP</FONT> port 2828 on a terminal server named <CODE>manyfarms</CODE>:
<P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target remote udp:manyfarms:2828
</FONT></pre></td></tr></table></P><P>
When using a <FONT SIZE="-1">UDP</FONT> connection for remote debugging, you should
keep in mind that the `U' stands for "Unreliable". <FONT SIZE="-1">UDP</FONT>
can silently drop packets on busy or unreliable networks, which will
cause havoc with your debugging session.
</P><P>
<DT><CODE>target remote | <VAR>command</VAR></CODE>
<DD><A NAME="IDX796"></A>
Run <VAR>command</VAR> in the background and communicate with it using a
pipe. The <VAR>command</VAR> is a shell command, to be parsed and expanded
by the system's command shell, <CODE>/bin/sh</CODE>; it should expect remote
protocol packets on its standard input, and send replies on its
standard output. You could use this to run a stand-alone simulator
that speaks the remote debugging protocol, to make net connections
using programs like <CODE>ssh</CODE>, or for other similar tricks.
<P>
If <VAR>command</VAR> closes its standard output (perhaps by exiting),
GDB will try to send it a <CODE>SIGTERM</CODE> signal. (If the
program has already exited, this will have no effect.)
</P><P>
</DL>
<P>
Once the connection has been established, you can use all the usual
commands to examine and change data and to step and continue the
remote program.
</P><P>
<A NAME="IDX797"></A>
<A NAME="IDX798"></A>
Whenever GDB is waiting for the remote program, if you type the
interrupt character (often <KBD>Ctrl-c</KBD>), GDB attempts to stop the
program. This may or may not succeed, depending in part on the hardware
and the serial drivers the remote system uses. If you type the
interrupt character once again, GDB displays this prompt:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>Interrupted while waiting for the program.
Give up (and stop debugging it)? (y or n)
</FONT></pre></td></tr></table></P><P>
If you type <KBD>y</KBD>, GDB abandons the remote debugging session.
(If you decide you want to try again later, you can use <SAMP>`target
remote'</SAMP> again to connect once more.) If you type <KBD>n</KBD>, GDB
goes back to waiting.
</P><P>
<DL COMPACT>
<A NAME="IDX799"></A>
<DT><CODE>detach</CODE>
<DD>When you have finished debugging the remote program, you can use the
<CODE>detach</CODE> command to release it from GDB control.
Detaching from the target normally resumes its execution, but the results
will depend on your particular remote stub. After the <CODE>detach</CODE>
command, GDB is free to connect to another target.
<P>
<A NAME="IDX800"></A>
<DT><CODE>disconnect</CODE>
<DD>The <CODE>disconnect</CODE> command behaves like <CODE>detach</CODE>, except that
the target is generally not resumed. It will wait for GDB
(this instance or another one) to connect and continue debugging. After
the <CODE>disconnect</CODE> command, GDB is again free to connect to
another target.
<P>
<A NAME="IDX801"></A>
<A NAME="IDX802"></A>
<A NAME="IDX803"></A>
<A NAME="IDX804"></A>
<DT><CODE>monitor <VAR>cmd</VAR></CODE>
<DD>This command allows you to send arbitrary commands directly to the
remote monitor. Since GDB doesn't care about the commands it
sends like this, this command is the way to extend GDB---you
can add new commands that only the external monitor will understand
and implement.
</DL>
<P>
<A NAME="File Transfer"></A>
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<H2> 17.2 Sending files to a remote system </H2>
<!--docid::SEC164::-->
<P>
Some remote targets offer the ability to transfer files over the same
connection used to communicate with GDB. This is convenient
for targets accessible through other means, e.g. GNU/Linux systems
running <CODE>gdbserver</CODE> over a network interface. For other targets,
e.g. embedded devices with only a single serial port, this may be
the only way to upload or download files.
</P><P>
Not all remote targets support these commands.
</P><P>
<DL COMPACT>
<A NAME="IDX805"></A>
<DT><CODE>remote put <VAR>hostfile</VAR> <VAR>targetfile</VAR></CODE>
<DD>Copy file <VAR>hostfile</VAR> from the host system (the machine running
GDB) to <VAR>targetfile</VAR> on the target system.
<P>
<A NAME="IDX806"></A>
<DT><CODE>remote get <VAR>targetfile</VAR> <VAR>hostfile</VAR></CODE>
<DD>Copy file <VAR>targetfile</VAR> from the target system to <VAR>hostfile</VAR>
on the host system.
<P>
<A NAME="IDX807"></A>
<DT><CODE>remote delete <VAR>targetfile</VAR></CODE>
<DD>Delete <VAR>targetfile</VAR> from the target system.
<P>
</DL>
<P>
<A NAME="Server"></A>
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<H2> 17.3 Using the <CODE>gdbserver</CODE> Program </H2>
<!--docid::SEC165::-->
<P>
<A NAME="IDX808"></A>
<A NAME="IDX809"></A>
<CODE>gdbserver</CODE> is a control program for Unix-like systems, which
allows you to connect your program with a remote GDB via
<CODE>target remote</CODE>---but without linking in the usual debugging stub.
</P><P>
<CODE>gdbserver</CODE> is not a complete replacement for the debugging stubs,
because it requires essentially the same operating-system facilities
that GDB itself does. In fact, a system that can run
<CODE>gdbserver</CODE> to connect to a remote GDB could also run
GDB locally! <CODE>gdbserver</CODE> is sometimes useful nevertheless,
because it is a much smaller program than GDB itself. It is
also easier to port than all of GDB, so you may be able to get
started more quickly on a new system by using <CODE>gdbserver</CODE>.
Finally, if you develop code for real-time systems, you may find that
the tradeoffs involved in real-time operation make it more convenient to
do as much development work as possible on another system, for example
by cross-compiling. You can use <CODE>gdbserver</CODE> to make a similar
choice for debugging.
</P><P>
GDB and <CODE>gdbserver</CODE> communicate via either a serial line
or a TCP connection, using the standard GDB remote serial
protocol.
</P><P>
<BLOCKQUOTE>
<EM>Warning:</EM> <CODE>gdbserver</CODE> does not have any built-in security.
Do not run <CODE>gdbserver</CODE> connected to any public network; a
GDB connection to <CODE>gdbserver</CODE> provides access to the
target system with the same privileges as the user running
<CODE>gdbserver</CODE>.
</BLOCKQUOTE>
<P>
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<H3> 17.3.1 Running <CODE>gdbserver</CODE> </H3>
<!--docid::SEC166::-->
<P>
Run <CODE>gdbserver</CODE> on the target system. You need a copy of the
program you want to debug, including any libraries it requires.
<CODE>gdbserver</CODE> does not need your program's symbol table, so you can
strip the program if necessary to save space. GDB on the host
system does all the symbol handling.
</P><P>
To use the server, you must tell it how to communicate with GDB;
the name of your program; and the arguments for your program. The usual
syntax is:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target&#62; gdbserver <VAR>comm</VAR> <VAR>program</VAR> [ <VAR>args</VAR> <small>...</small> ]
</FONT></pre></td></tr></table></P><P>
<VAR>comm</VAR> is either a device name (to use a serial line) or a TCP
hostname and portnumber. For example, to debug Emacs with the argument
<SAMP>`foo.txt'</SAMP> and communicate with GDB over the serial port
<TT>`/dev/com1'</TT>:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target&#62; gdbserver /dev/com1 emacs foo.txt
</FONT></pre></td></tr></table></P><P>
<CODE>gdbserver</CODE> waits passively for the host GDB to communicate
with it.
</P><P>
To use a TCP connection instead of a serial line:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target&#62; gdbserver host:2345 emacs foo.txt
</FONT></pre></td></tr></table></P><P>
The only difference from the previous example is the first argument,
specifying that you are communicating with the host GDB via
TCP. The <SAMP>`host:2345'</SAMP> argument means that <CODE>gdbserver</CODE> is to
expect a TCP connection from machine <SAMP>`host'</SAMP> to local TCP port 2345.
(Currently, the <SAMP>`host'</SAMP> part is ignored.) You can choose any number
you want for the port number as long as it does not conflict with any
TCP ports already in use on the target system (for example, <CODE>23</CODE> is
reserved for <CODE>telnet</CODE>).<A NAME="DOCF7" HREF="gdb_fot.html#FOOT7">(7)</A> You must use the same port number with the host GDB
<CODE>target remote</CODE> command.
</P><P>
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<H4> 17.3.1.1 Attaching to a Running Program </H4>
<!--docid::SEC167::-->
<P>
On some targets, <CODE>gdbserver</CODE> can also attach to running programs.
This is accomplished via the <CODE>--attach</CODE> argument. The syntax is:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target&#62; gdbserver --attach <VAR>comm</VAR> <VAR>pid</VAR>
</FONT></pre></td></tr></table></P><P>
<VAR>pid</VAR> is the process ID of a currently running process. It isn't necessary
to point <CODE>gdbserver</CODE> at a binary for the running process.
</P><P>
<A NAME="IDX810"></A>
<A NAME="IDX811"></A>
You can debug processes by name instead of process ID if your target has the
<CODE>pidof</CODE> utility:
</P><P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>target&#62; gdbserver --attach <VAR>comm</VAR> `pidof <VAR>program</VAR>`
</FONT></pre></td></tr></table></P><P>
In case more than one copy of <VAR>program</VAR> is running, or <VAR>program</VAR>
has multiple threads, most versions of <CODE>pidof</CODE> support the
<CODE>-s</CODE> option to only return the first process ID.
</P><P>
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<H4> 17.3.1.2 Multi-Process Mode for <CODE>gdbserver</CODE> </H4>
<!--docid::SEC168::-->
<P>
When you connect to <CODE>gdbserver</CODE> using <CODE>target remote</CODE>,
<CODE>gdbserver</CODE> debugs the specified program only once. When the
program exits, or you detach from it, GDB closes the connection
and <CODE>gdbserver</CODE> exits.
</P><P>
If you connect using <KBD>target extended-remote</KBD>, <CODE>gdbserver</CODE>
enters multi-process mode. When the debugged program exits, or you
detach from it, GDB stays connected to <CODE>gdbserver</CODE> even
though no program is running. The <CODE>run</CODE> and <CODE>attach</CODE>
commands instruct <CODE>gdbserver</CODE> to run or attach to a new program.
The <CODE>run</CODE> command uses <CODE>set remote exec-file</CODE> (see <A HREF="gdb_18.html#set remote exec-file">set remote exec-file</A>) to select the program to run. Command line
arguments are supported, except for wildcard expansion and I/O
redirection (see section <A HREF="gdb_5.html#SEC21">4.3 Your Program's Arguments</A>).
</P><P>
To start <CODE>gdbserver</CODE> without supplying an initial command to run
or process ID to attach, use the <SAMP>`--multi'</SAMP> command line option.
Then you can connect using <KBD>target extended-remote</KBD> and start
the program you want to debug.
</P><P>
<CODE>gdbserver</CODE> does not automatically exit in multi-process mode.
You can terminate it by using <CODE>monitor exit</CODE>
(see <A HREF="gdb_18.html#Monitor Commands for gdbserver">Monitor Commands for gdbserver</A>).
</P><P>
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<H4> 17.3.1.3 Other Command-Line Arguments for <CODE>gdbserver</CODE> </H4>
<!--docid::SEC169::-->
<P>
You can include <SAMP>`--debug'</SAMP> on the <CODE>gdbserver</CODE> command line.
<CODE>gdbserver</CODE> will display extra status information about the debugging
process. This option is intended for <CODE>gdbserver</CODE> development and
for bug reports to the developers.
</P><P>
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<H3> 17.3.2 Connecting to <CODE>gdbserver</CODE> </H3>
<!--docid::SEC170::-->
<P>
Run GDB on the host system.
</P><P>
First make sure you have the necessary symbol files. Load symbols for
your application using the <CODE>file</CODE> command before you connect. Use
<CODE>set sysroot</CODE> to locate target libraries (unless your GDB
was compiled with the correct sysroot using <CODE>--with-sysroot</CODE>).
</P><P>
The symbol file and target libraries must exactly match the executable
and libraries on the target, with one exception: the files on the host
system should not be stripped, even if the files on the target system
are. Mismatched or missing files will lead to confusing results
during debugging. On GNU/Linux targets, mismatched or missing
files may also prevent <CODE>gdbserver</CODE> from debugging multi-threaded
programs.
</P><P>
Connect to your target (see section <A HREF="gdb_18.html#SEC163">Connecting to a Remote Target</A>).
For TCP connections, you must start up <CODE>gdbserver</CODE> prior to using
the <CODE>target remote</CODE> command. Otherwise you may get an error whose
text depends on the host system, but which usually looks something like
<SAMP>`Connection refused'</SAMP>. Don't use the <CODE>load</CODE>
command in GDB when using <CODE>gdbserver</CODE>, since the program is
already on the target.
</P><P>
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<H3> 17.3.3 Monitor Commands for <CODE>gdbserver</CODE> </H3>
<!--docid::SEC171::-->
<A NAME="Monitor Commands for gdbserver"></A>
<P>
During a GDB session using <CODE>gdbserver</CODE>, you can use the
<CODE>monitor</CODE> command to send special requests to <CODE>gdbserver</CODE>.
Here are the available commands.
</P><P>
<DL COMPACT>
<DT><CODE>monitor help</CODE>
<DD>List the available monitor commands.
<P>
<DT><CODE>monitor set debug 0</CODE>
<DD><DT><CODE>monitor set debug 1</CODE>
<DD>Disable or enable general debugging messages.
<P>
<DT><CODE>monitor set remote-debug 0</CODE>
<DD><DT><CODE>monitor set remote-debug 1</CODE>
<DD>Disable or enable specific debugging messages associated with the remote
protocol (see section <A HREF="gdb_33.html#SEC694">D. GDB Remote Serial Protocol</A>).
<P>
<DT><CODE>monitor exit</CODE>
<DD>Tell gdbserver to exit immediately. This command should be followed by
<CODE>disconnect</CODE> to close the debugging session. <CODE>gdbserver</CODE> will
detach from any attached processes and kill any processes it created.
Use <CODE>monitor exit</CODE> to terminate <CODE>gdbserver</CODE> at the end
of a multi-process mode debug session.
<P>
</DL>
<P>
<A NAME="Remote Configuration"></A>
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<H2> 17.4 Remote Configuration </H2>
<!--docid::SEC172::-->
<P>
<A NAME="IDX812"></A>
<A NAME="IDX813"></A>
This section documents the configuration options available when
debugging remote programs. For the options related to the File I/O
extensions of the remote protocol, see <A HREF="gdb_33.html#SEC722">system-call-allowed</A>.
</P><P>
<DL COMPACT>
<DT><CODE>set remoteaddresssize <VAR>bits</VAR></CODE>
<DD><A NAME="IDX814"></A>
<A NAME="IDX815"></A>
Set the maximum size of address in a memory packet to the specified
number of bits. GDB will mask off the address bits above
that number, when it passes addresses to the remote target. The
default value is the number of bits in the target's address.
<P>
<DT><CODE>show remoteaddresssize</CODE>
<DD>Show the current value of remote address size in bits.
<P>
<DT><CODE>set remotebaud <VAR>n</VAR></CODE>
<DD><A NAME="IDX816"></A>
Set the baud rate for the remote serial I/O to <VAR>n</VAR> baud. The
value is used to set the speed of the serial port used for debugging
remote targets.
<P>
<DT><CODE>show remotebaud</CODE>
<DD>Show the current speed of the remote connection.
<P>
<DT><CODE>set remotebreak</CODE>
<DD><A NAME="IDX817"></A>
<A NAME="IDX818"></A>
<A NAME="set remotebreak"></A>
If set to on, GDB sends a <CODE>BREAK</CODE> signal to the remote
when you type <KBD>Ctrl-c</KBD> to interrupt the program running
on the remote. If set to off, GDB sends the <SAMP>`Ctrl-C'</SAMP>
character instead. The default is off, since most remote systems
expect to see <SAMP>`Ctrl-C'</SAMP> as the interrupt signal.
<P>
<DT><CODE>show remotebreak</CODE>
<DD>Show whether GDB sends <CODE>BREAK</CODE> or <SAMP>`Ctrl-C'</SAMP> to
interrupt the remote program.
<P>
<DT><CODE>set remoteflow on</CODE>
<DD><DT><CODE>set remoteflow off</CODE>
<DD><A NAME="IDX819"></A>
Enable or disable hardware flow control (<CODE>RTS</CODE>/<CODE>CTS</CODE>)
on the serial port used to communicate to the remote target.
<P>
<DT><CODE>show remoteflow</CODE>
<DD><A NAME="IDX820"></A>
Show the current setting of hardware flow control.
<P>
<DT><CODE>set remotelogbase <VAR>base</VAR></CODE>
<DD>Set the base (a.k.a. radix) of logging serial protocol
communications to <VAR>base</VAR>. Supported values of <VAR>base</VAR> are:
<CODE>ascii</CODE>, <CODE>octal</CODE>, and <CODE>hex</CODE>. The default is
<CODE>ascii</CODE>.
<P>
<DT><CODE>show remotelogbase</CODE>
<DD>Show the current setting of the radix for logging remote serial
protocol.
<P>
<DT><CODE>set remotelogfile <VAR>file</VAR></CODE>
<DD><A NAME="IDX821"></A>
Record remote serial communications on the named <VAR>file</VAR>. The
default is not to record at all.
<P>
<DT><CODE>show remotelogfile.</CODE>
<DD>Show the current setting of the file name on which to record the
serial communications.
<P>
<DT><CODE>set remotetimeout <VAR>num</VAR></CODE>
<DD><A NAME="IDX822"></A>
<A NAME="IDX823"></A>
Set the timeout limit to wait for the remote target to respond to
<VAR>num</VAR> seconds. The default is 2 seconds.
<P>
<DT><CODE>show remotetimeout</CODE>
<DD>Show the current number of seconds to wait for the remote target
responses.
<P>
<A NAME="IDX824"></A>
<A NAME="IDX825"></A>
<A NAME="set remote hardware-watchpoint-limit"></A>
<A NAME="set remote hardware-breakpoint-limit"></A>
<DT><CODE>set remote hardware-watchpoint-limit <VAR>limit</VAR></CODE>
<DD><DT><CODE>set remote hardware-breakpoint-limit <VAR>limit</VAR></CODE>
<DD>Restrict GDB to using <VAR>limit</VAR> remote hardware breakpoint or
watchpoints. A limit of -1, the default, is treated as unlimited.
<P>
<DT><CODE>set remote exec-file <VAR>filename</VAR></CODE>
<DD><DT><CODE>show remote exec-file</CODE>
<DD><A NAME="set remote exec-file"></A>
<A NAME="IDX826"></A>
Select the file used for <CODE>run</CODE> with <CODE>target
extended-remote</CODE>. This should be set to a filename valid on the
target system. If it is not set, the target will use a default
filename (e.g. the last program run).
</DL>
<P>
<A NAME="IDX827"></A>
The GDB remote protocol autodetects the packets supported by
your debugging stub. If you need to override the autodetection, you
can use these commands to enable or disable individual packets. Each
packet can be set to <SAMP>`on'</SAMP> (the remote target supports this
packet), <SAMP>`off'</SAMP> (the remote target does not support this packet),
or <SAMP>`auto'</SAMP> (detect remote target support for this packet). They
all default to <SAMP>`auto'</SAMP>. For more information about each packet,
see <A HREF="gdb_33.html#SEC694">D. GDB Remote Serial Protocol</A>.
</P><P>
During normal use, you should not have to use any of these commands.
If you do, that may be a bug in your remote debugging stub, or a bug
in GDB. You may want to report the problem to the
GDB developers.
</P><P>
For each packet <VAR>name</VAR>, the command to enable or disable the
packet is <CODE>set remote <VAR>name</VAR>-packet</CODE>. The available settings
are:
</P><P>
<TABLE>
<TR><TD>Command Name</TD>
</TD><TD> Remote Packet
</TD><TD> Related Features
</TR>
<TR><TD><CODE>fetch-register</CODE></TD>
</TD><TD> <CODE>p</CODE>
</TD><TD> <CODE>info registers</CODE>
</TR>
<TR><TD><CODE>set-register</CODE></TD>
</TD><TD> <CODE>P</CODE>
</TD><TD> <CODE>set</CODE>
</TR>
<TR><TD><CODE>binary-download</CODE></TD>
</TD><TD> <CODE>X</CODE>
</TD><TD> <CODE>load</CODE>, <CODE>set</CODE>
</TR>
<TR><TD><CODE>read-aux-vector</CODE></TD>
</TD><TD> <CODE>qXfer:auxv:read</CODE>
</TD><TD> <CODE>info auxv</CODE>
</TR>
<TR><TD><CODE>symbol-lookup</CODE></TD>
</TD><TD> <CODE>qSymbol</CODE>
</TD><TD> Detecting multiple threads
</TR>
<TR><TD><CODE>attach</CODE></TD>
</TD><TD> <CODE>vAttach</CODE>
</TD><TD> <CODE>attach</CODE>
</TR>
<TR><TD><CODE>verbose-resume</CODE></TD>
</TD><TD> <CODE>vCont</CODE>
</TD><TD> Stepping or resuming multiple threads
</TR>
<TR><TD><CODE>run</CODE></TD>
</TD><TD> <CODE>vRun</CODE>
</TD><TD> <CODE>run</CODE>
</TR>
<TR><TD><CODE>software-breakpoint</CODE></TD>
</TD><TD> <CODE>Z0</CODE>
</TD><TD> <CODE>break</CODE>
</TR>
<TR><TD><CODE>hardware-breakpoint</CODE></TD>
</TD><TD> <CODE>Z1</CODE>
</TD><TD> <CODE>hbreak</CODE>
</TR>
<TR><TD><CODE>write-watchpoint</CODE></TD>
</TD><TD> <CODE>Z2</CODE>
</TD><TD> <CODE>watch</CODE>
</TR>
<TR><TD><CODE>read-watchpoint</CODE></TD>
</TD><TD> <CODE>Z3</CODE>
</TD><TD> <CODE>rwatch</CODE>
</TR>
<TR><TD><CODE>access-watchpoint</CODE></TD>
</TD><TD> <CODE>Z4</CODE>
</TD><TD> <CODE>awatch</CODE>
</TR>
<TR><TD><CODE>target-features</CODE></TD>
</TD><TD> <CODE>qXfer:features:read</CODE>
</TD><TD> <CODE>set architecture</CODE>
</TR>
<TR><TD><CODE>library-info</CODE></TD>
</TD><TD> <CODE>qXfer:libraries:read</CODE>
</TD><TD> <CODE>info sharedlibrary</CODE>
</TR>
<TR><TD><CODE>memory-map</CODE></TD>
</TD><TD> <CODE>qXfer:memory-map:read</CODE>
</TD><TD> <CODE>info mem</CODE>
</TR>
<TR><TD><CODE>read-spu-object</CODE></TD>
</TD><TD> <CODE>qXfer:spu:read</CODE>
</TD><TD> <CODE>info spu</CODE>
</TR>
<TR><TD><CODE>write-spu-object</CODE></TD>
</TD><TD> <CODE>qXfer:spu:write</CODE>
</TD><TD> <CODE>info spu</CODE>
</TR>
<TR><TD><CODE>get-thread-local-<BR>storage-address</CODE></TD>
</TD><TD> <CODE>qGetTLSAddr</CODE>
</TD><TD> Displaying <CODE>__thread</CODE> variables
</TR>
<TR><TD><CODE>supported-packets</CODE></TD>
</TD><TD> <CODE>qSupported</CODE>
</TD><TD> Remote communications parameters
</TR>
<TR><TD><CODE>pass-signals</CODE></TD>
</TD><TD> <CODE>QPassSignals</CODE>
</TD><TD> <CODE>handle <VAR>signal</VAR></CODE>
</TR>
<TR><TD><CODE>hostio-close-packet</CODE></TD>
</TD><TD> <CODE>vFile:close</CODE>
</TD><TD> <CODE>remote get</CODE>, <CODE>remote put</CODE>
</TR>
<TR><TD><CODE>hostio-open-packet</CODE></TD>
</TD><TD> <CODE>vFile:open</CODE>
</TD><TD> <CODE>remote get</CODE>, <CODE>remote put</CODE>
</TR>
<TR><TD><CODE>hostio-pread-packet</CODE></TD>
</TD><TD> <CODE>vFile:pread</CODE>
</TD><TD> <CODE>remote get</CODE>, <CODE>remote put</CODE>
</TR>
<TR><TD><CODE>hostio-pwrite-packet</CODE></TD>
</TD><TD> <CODE>vFile:pwrite</CODE>
</TD><TD> <CODE>remote get</CODE>, <CODE>remote put</CODE>
</TR>
<TR><TD><CODE>hostio-unlink-packet</CODE></TD>
</TD><TD> <CODE>vFile:unlink</CODE>
</TD><TD> <CODE>remote delete</CODE>
</TR></TABLE>
<P>
<A NAME="Remote Stub"></A>
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<H2> 17.5 Implementing a Remote Stub </H2>
<!--docid::SEC173::-->
<P>
<A NAME="IDX828"></A>
<A NAME="IDX829"></A>
<A NAME="IDX830"></A>
The stub files provided with GDB implement the target side of the
communication protocol, and the GDB side is implemented in the
GDB source file <TT>`remote.c'</TT>. Normally, you can simply allow
these subroutines to communicate, and ignore the details. (If you're
implementing your own stub file, you can still ignore the details: start
with one of the existing stub files. <TT>`sparc-stub.c'</TT> is the best
organized, and therefore the easiest to read.)
</P><P>
<A NAME="IDX831"></A>
To debug a program running on another machine (the debugging
<EM>target</EM> machine), you must first arrange for all the usual
prerequisites for the program to run by itself. For example, for a C
program, you need:
</P><P>
<OL>
<LI>
A startup routine to set up the C runtime environment; these usually
have a name like <TT>`crt0'</TT>. The startup routine may be supplied by
your hardware supplier, or you may have to write your own.
<P>
<LI>
A C subroutine library to support your program's
subroutine calls, notably managing input and output.
<P>
<LI>
A way of getting your program to the other machine--for example, a
download program. These are often supplied by the hardware
manufacturer, but you may have to write your own from hardware
documentation.
</OL>
<P>
The next step is to arrange for your program to use a serial port to
communicate with the machine where GDB is running (the <EM>host</EM>
machine). In general terms, the scheme looks like this:
</P><P>
<DL COMPACT>
<DT><EM>On the host,</EM>
<DD>GDB already understands how to use this protocol; when everything
else is set up, you can simply use the <SAMP>`target remote'</SAMP> command
(see section <A HREF="gdb_17.html#SEC158">Specifying a Debugging Target</A>).
<P>
<DT><EM>On the target,</EM>
<DD>you must link with your program a few special-purpose subroutines that
implement the GDB remote serial protocol. The file containing these
subroutines is called a <EM>debugging stub</EM>.
<P>
On certain remote targets, you can use an auxiliary program
<CODE>gdbserver</CODE> instead of linking a stub into your program.
See section <A HREF="gdb_18.html#SEC165">Using the <CODE>gdbserver</CODE> Program</A>, for details.
</DL>
<P>
The debugging stub is specific to the architecture of the remote
machine; for example, use <TT>`sparc-stub.c'</TT> to debug programs on
SPARC boards.
</P><P>
<A NAME="IDX832"></A>
These working remote stubs are distributed with GDB:
</P><P>
<DL COMPACT>
<DT><CODE>i386-stub.c</CODE>
<DD><A NAME="IDX833"></A>
<A NAME="IDX834"></A>
<A NAME="IDX835"></A>
For Intel 386 and compatible architectures.
<P>
<DT><CODE>m68k-stub.c</CODE>
<DD><A NAME="IDX836"></A>
<A NAME="IDX837"></A>
<A NAME="IDX838"></A>
For Motorola 680x0 architectures.
<P>
<DT><CODE>sh-stub.c</CODE>
<DD><A NAME="IDX839"></A>
<A NAME="IDX840"></A>
<A NAME="IDX841"></A>
For Renesas SH architectures.
<P>
<DT><CODE>sparc-stub.c</CODE>
<DD><A NAME="IDX842"></A>
<A NAME="IDX843"></A>
For SPARC architectures.
<P>
<DT><CODE>sparcl-stub.c</CODE>
<DD><A NAME="IDX844"></A>
<A NAME="IDX845"></A>
<A NAME="IDX846"></A>
For Fujitsu SPARCLITE architectures.
<P>
</DL>
<P>
The <TT>`README'</TT> file in the GDB distribution may list other
recently added stubs.
</P><P>
<BLOCKQUOTE><TABLE BORDER=0 CELLSPACING=0>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC174">17.5.1 What the Stub Can Do for You</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">What the stub can do for you</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC175">17.5.2 What You Must Do for the Stub</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">What you must do for the stub</TD></TR>
<TR><TD ALIGN="left" VALIGN="TOP"><A HREF="gdb_18.html#SEC176">17.5.3 Putting it All Together</A></TD><TD>&nbsp;&nbsp;</TD><TD ALIGN="left" VALIGN="TOP">Putting it all together</TD></TR>
</TABLE></BLOCKQUOTE>
<P>
<A NAME="Stub Contents"></A>
<HR SIZE="6">
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<H3> 17.5.1 What the Stub Can Do for You </H3>
<!--docid::SEC174::-->
<P>
<A NAME="IDX847"></A>
The debugging stub for your architecture supplies these three
subroutines:
</P><P>
<DL COMPACT>
<DT><CODE>set_debug_traps</CODE>
<DD><A NAME="IDX848"></A>
<A NAME="IDX849"></A>
This routine arranges for <CODE>handle_exception</CODE> to run when your
program stops. You must call this subroutine explicitly near the
beginning of your program.
<P>
<DT><CODE>handle_exception</CODE>
<DD><A NAME="IDX850"></A>
<A NAME="IDX851"></A>
This is the central workhorse, but your program never calls it
explicitly--the setup code arranges for <CODE>handle_exception</CODE> to
run when a trap is triggered.
<P>
<CODE>handle_exception</CODE> takes control when your program stops during
execution (for example, on a breakpoint), and mediates communications
with GDB on the host machine. This is where the communications
protocol is implemented; <CODE>handle_exception</CODE> acts as the GDB
representative on the target machine. It begins by sending summary
information on the state of your program, then continues to execute,
retrieving and transmitting any information GDB needs, until you
execute a GDB command that makes your program resume; at that point,
<CODE>handle_exception</CODE> returns control to your own code on the target
machine.
</P><P>
<DT><CODE>breakpoint</CODE>
<DD><A NAME="IDX852"></A>
Use this auxiliary subroutine to make your program contain a
breakpoint. Depending on the particular situation, this may be the only
way for GDB to get control. For instance, if your target
machine has some sort of interrupt button, you won't need to call this;
pressing the interrupt button transfers control to
<CODE>handle_exception</CODE>---in effect, to GDB. On some machines,
simply receiving characters on the serial port may also trigger a trap;
again, in that situation, you don't need to call <CODE>breakpoint</CODE> from
your own program--simply running <SAMP>`target remote'</SAMP> from the host
GDB session gets control.
<P>
Call <CODE>breakpoint</CODE> if none of these is true, or if you simply want
to make certain your program stops at a predetermined point for the
start of your debugging session.
</DL>
<P>
<A NAME="Bootstrapping"></A>
<HR SIZE="6">
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<H3> 17.5.2 What You Must Do for the Stub </H3>
<!--docid::SEC175::-->
<P>
<A NAME="IDX853"></A>
The debugging stubs that come with GDB are set up for a particular
chip architecture, but they have no information about the rest of your
debugging target machine.
</P><P>
First of all you need to tell the stub how to communicate with the
serial port.
</P><P>
<DL COMPACT>
<DT><CODE>int getDebugChar()</CODE>
<DD><A NAME="IDX854"></A>
Write this subroutine to read a single character from the serial port.
It may be identical to <CODE>getchar</CODE> for your target system; a
different name is used to allow you to distinguish the two if you wish.
<P>
<DT><CODE>void putDebugChar(int)</CODE>
<DD><A NAME="IDX855"></A>
Write this subroutine to write a single character to the serial port.
It may be identical to <CODE>putchar</CODE> for your target system; a
different name is used to allow you to distinguish the two if you wish.
</DL>
<P>
<A NAME="IDX856"></A>
<A NAME="IDX857"></A>
If you want GDB to be able to stop your program while it is
running, you need to use an interrupt-driven serial driver, and arrange
for it to stop when it receives a <CODE>^C</CODE> (<SAMP>`\003'</SAMP>, the control-C
character). That is the character which GDB uses to tell the
remote system to stop.
</P><P>
Getting the debugging target to return the proper status to GDB
probably requires changes to the standard stub; one quick and dirty way
is to just execute a breakpoint instruction (the "dirty" part is that
GDB reports a <CODE>SIGTRAP</CODE> instead of a <CODE>SIGINT</CODE>).
</P><P>
Other routines you need to supply are:
</P><P>
<DL COMPACT>
<DT><CODE>void exceptionHandler (int <VAR>exception_number</VAR>, void *<VAR>exception_address</VAR>)</CODE>
<DD><A NAME="IDX858"></A>
Write this function to install <VAR>exception_address</VAR> in the exception
handling tables. You need to do this because the stub does not have any
way of knowing what the exception handling tables on your target system
are like (for example, the processor's table might be in ROM,
containing entries which point to a table in RAM).
<VAR>exception_number</VAR> is the exception number which should be changed;
its meaning is architecture-dependent (for example, different numbers
might represent divide by zero, misaligned access, etc). When this
exception occurs, control should be transferred directly to
<VAR>exception_address</VAR>, and the processor state (stack, registers,
and so on) should be just as it is when a processor exception occurs. So if
you want to use a jump instruction to reach <VAR>exception_address</VAR>, it
should be a simple jump, not a jump to subroutine.
<P>
For the 386, <VAR>exception_address</VAR> should be installed as an interrupt
gate so that interrupts are masked while the handler runs. The gate
should be at privilege level 0 (the most privileged level). The
SPARC and 68k stubs are able to mask interrupts themselves without
help from <CODE>exceptionHandler</CODE>.
</P><P>
<DT><CODE>void flush_i_cache()</CODE>
<DD><A NAME="IDX859"></A>
On SPARC and SPARCLITE only, write this subroutine to flush the
instruction cache, if any, on your target machine. If there is no
instruction cache, this subroutine may be a no-op.
<P>
On target machines that have instruction caches, GDB requires this
function to make certain that the state of your program is stable.
</DL>
<P>
You must also make sure this library routine is available:
</P><P>
<DL COMPACT>
<DT><CODE>void *memset(void *, int, int)</CODE>
<DD><A NAME="IDX860"></A>
This is the standard library function <CODE>memset</CODE> that sets an area of
memory to a known value. If you have one of the free versions of
<CODE>libc.a</CODE>, <CODE>memset</CODE> can be found there; otherwise, you must
either obtain it from your hardware manufacturer, or write your own.
</DL>
<P>
If you do not use the GNU C compiler, you may need other standard
library subroutines as well; this varies from one stub to another,
but in general the stubs are likely to use any of the common library
subroutines which <CODE>GCC</CODE> generates as inline code.
</P><P>
<A NAME="Debug Session"></A>
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<H3> 17.5.3 Putting it All Together </H3>
<!--docid::SEC176::-->
<P>
<A NAME="IDX861"></A>
In summary, when your program is ready to debug, you must follow these
steps.
</P><P>
<OL>
<LI>
Make sure you have defined the supporting low-level routines
(see section <A HREF="gdb_18.html#SEC175">What You Must Do for the Stub</A>):
<TABLE><tr><td>&nbsp;</td><td class=display><pre style="font-family: serif"><CODE>getDebugChar</CODE>, <CODE>putDebugChar</CODE>,
<CODE>flush_i_cache</CODE>, <CODE>memset</CODE>, <CODE>exceptionHandler</CODE>.
</pre></td></tr></table><P>
<LI>
Insert these lines near the top of your program:
<P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>set_debug_traps();
breakpoint();
</FONT></pre></td></tr></table></P><P>
<LI>
For the 680x0 stub only, you need to provide a variable called
<CODE>exceptionHook</CODE>. Normally you just use:
<P>
<TABLE><tr><td>&nbsp;</td><td class=smallexample><FONT SIZE=-1><pre>void (*exceptionHook)() = 0;
</FONT></pre></td></tr></table></P><P>
but if before calling <CODE>set_debug_traps</CODE>, you set it to point to a
function in your program, that function is called when
<CODE>GDB</CODE> continues after stopping on a trap (for example, bus
error). The function indicated by <CODE>exceptionHook</CODE> is called with
one parameter: an <CODE>int</CODE> which is the exception number.
</P><P>
<LI>
Compile and link together: your program, the GDB debugging stub for
your target architecture, and the supporting subroutines.
<P>
<LI>
Make sure you have a serial connection between your target machine and
the GDB host, and identify the serial port on the host.
<P>
<LI>
Download your program to your target machine (or get it there by
whatever means the manufacturer provides), and start it.
<P>
<LI>
Start GDB on the host, and connect to the target
(see section <A HREF="gdb_18.html#SEC163">Connecting to a Remote Target</A>).
<P>
</OL>
<P>
<A NAME="Configurations"></A>
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