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144 lines
5.3 KiB
Plaintext
144 lines
5.3 KiB
Plaintext
15 years ago
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TOOLS IN PROCESSING
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With initial help from code contributed by fjen, Processing release 0147 and
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later have a dynamically loading tools menu, which can be used to expand the
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environment in fun and fantastic ways.
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A Tool is a chunk of code that runs from the Tools menu. Tools are a means
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of building onto the Processing Development Environment without needing to
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rebuild the beast from source.
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The interface (at least for now) is extremely simple:
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package processing.app.tools.Tool;
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public interface Tool extends Runnable {
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public void init(Editor editor);
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public void run();
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public String getMenuTitle();
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}
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The init() method is called when an Editor window first opens. This means
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you won't have access to a sketch object, or a GUI, and should only do minimal
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setup. (However it'd be a good idea to stash the "Editor" object for later.)
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The run() method will be called by the main application when the tool is
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selected from the menu. This is called using invokeLater(), so that the tool
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can safely use Swing and any other GUI yackety yack. If you're using a Frame,
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you'll need to detect whether the Frame is already open (and bring it to the
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front) or whether to create a new window.
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Faceless tools also use the run() method. You should avail yourselves of the
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statusNotice() and statusError() methods in Editor, to let the user know what's
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happened. (As per p. 107 of the Processing Development Environment Tools
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Reference User Interface Guide.)
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The getMenuTitle() method just returns the title for what should appear in the
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Tools menu. Not doing shortcuts for now, because resolving them between tools
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(and the rest of the interface) is fugly. We would also need additional
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modifiers for shift and alt. It just gets messy quick. Ordering in the Tools
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menu is alphabetical.
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//////////////////////////////////////////////////////////////
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Where to put Tools
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Core tools live inside the "tools" subfolder of the Processing distribution,
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however users should install "contributed" tools in their sketchbook folder,
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inside a subfolder named "tools".
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If a tool works only with a particular release of Processing, then it may make
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sense for the user to put things into the Processing tools folder, however we'd
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like to keep users out of there as much as possible. In fact, it may not be
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visible in future releases of Processing (for instance, on Mac OS X, the tools
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folder is hidden inside the .app bundle).
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Tools should be laid out similar to libraries, though the structure is a little
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more flexible. The tool folder should be the name of the main class (without
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its package name but using the same capitalization), and have a subfolder named
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"tool" that contains the .jar and .zip files it uses. I'll use the included
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"Mangler" tool as an example.
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(This Tool is not built by default, due to a lack of non-dubious arguments
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regarding the usefulness of including (by default) a Tool that mangles code.)
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The folder should be called Mangler (note the capitalization), and contain:
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sketchbook/Mangler -> tool folder
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sketchbook/Mangler/tool -> location for code
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sketchbook/Mangler/tool/mangle.jar -> jar with one or more classes
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The naming of jar and zip files in the tool/* directory doesn't matter.
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When Processing loads, the jar and zip files will be searched for
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Mangler.class. Even though this tool is found in package poos.shoe,
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it will be sussed out. Package names are required.
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Loose .class files are not supported, use only jar and zip files.
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//////////////////////////////////////////////////////////////
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What You Can and Cannot Do
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The only API methods that are officially scrubbed and sanctioned by the
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Commissioner on Fair API and Proper Manners for use by the Tools classes
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are found in:
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processing.app.Base
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processing.app.Editor
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processing.app.Preferences
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processing.app.Sketch
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processing.app.SketchCode
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In fact, most of the API you should be talking to is inside Editor.
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Full API documentation can be found on dev.processing.org:
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http://dev.processing.org/reference/everything/
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(Keep in mind that this is not always perfectly up to date, but we'll try.)
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Of course, you're welcome to go spelunking through the rest of the API
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(that's where all the fun stuff is anyway), but don't be upset when something
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changes and breaks your tool and makes your users sad.
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Currently, native code is not supported with tools. This might be possible,
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but it's another potentially messy thing to dynamically add native library
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paths to running code. (See "Future Releases" below.)
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//////////////////////////////////////////////////////////////
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Future Releases
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In future releases, we are considering the following features:
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1. How shortcut keys are handled.
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http://dev.processing.org/bugs/show_bug.cgi?id=140
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2. Whether to allow tools to dock into the Preferences panel.
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http://dev.processing.org/bugs/show_bug.cgi?id=883
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3. A means to run native code from the Tools menu.
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http://dev.processing.org/bugs/show_bug.cgi?id=884
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4. Methods for reorganizing the Tools menu, or placing contributed
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Tools inside other menus (such as Edit or Sketch).
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http://dev.processing.org/bugs/show_bug.cgi?id=885
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This is the first round of documentation for the Tools menu, we reserve the
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right to update, clarify, and change our mind in future releases.
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//////////////////////////////////////////////////////////////
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Ben Fry, last updated 19 August 2008
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