arduino-0017-linux-x64
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/* 
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 Debounce
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 Each time the input pin goes from LOW to HIGH (e.g. because of a push-button
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 press), the output pin is toggled from LOW to HIGH or HIGH to LOW.  There's
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 a minimum delay between toggles to debounce the circuit (i.e. to ignore
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 noise).  
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 The circuit:
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 * LED attached from pin 13 to ground
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 * pushbutton attached from pin 2 to +5V
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 * 10K resistor attached from pin 2 to ground
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 * Note: On most Arduino boards, there is already an LED on the board
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 connected to pin 13, so you don't need any extra components for this example.
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 created 21 November 2006
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 by David A. Mellis
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 modified 3 Jul 2009
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 by Limor Fried
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 http://www.arduino.cc/en/Tutorial/Debounce
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 */
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// constants won't change. They're used here to 
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// set pin numbers:
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const int buttonPin = 2;     // the number of the pushbutton pin
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const int ledPin =  13;      // the number of the LED pin
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// Variables will change:
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int ledState = HIGH;         // the current state of the output pin
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int buttonState;             // the current reading from the input pin
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int lastButtonState = LOW;   // the previous reading from the input pin
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// the following variables are long's because the time, measured in miliseconds,
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// will quickly become a bigger number than can be stored in an int.
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long lastDebounceTime = 0;  // the last time the output pin was toggled
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long debounceDelay = 50;    // the debounce time; increase if the output flickers
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void setup() {
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  pinMode(buttonPin, INPUT);
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  pinMode(ledPin, OUTPUT);
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}
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void loop() {
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  // read the state of the switch into a local variable:
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  int reading = digitalRead(buttonPin);
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  // check to see if you just pressed the button 
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  // (i.e. the input went from LOW to HIGH),  and you've waited 
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  // long enough since the last press to ignore any noise:  
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  // If the switch changed, due to noise or pressing:
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  if (reading != lastButtonState) {
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    // reset the debouncing timer
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    lastDebounceTime = millis();
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  } 
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  if ((millis() - lastDebounceTime) > debounceDelay) {
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    // whatever the reading is at, it's been there for longer
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    // than the debounce delay, so take it as the actual current state:
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    buttonState = reading;
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  }
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  // set the LED using the state of the button:
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  digitalWrite(ledPin, buttonState);
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  // save the reading.  Next time through the loop,
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  // it'll be the lastButtonState:
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  lastButtonState = reading;
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}
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