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arduino-0017-linux-x64

This commit is contained in:
Eve Entropia 2010-03-30 20:10:36 +02:00
parent ed785c5798
commit ddf58ffb08
436 changed files with 62981 additions and 0 deletions

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# LITERAL1 specifies constants
HIGH LITERAL1 Constants
LOW LITERAL1 Constants
INPUT LITERAL1 Constants
OUTPUT LITERAL1 Constants
SERIAL LITERAL1
DISPLAY LITERAL1
DEC LITERAL1 Serial_Print
BIN LITERAL1 Serial_Print
HEX LITERAL1 Serial_Print
OCT LITERAL1 Serial_Print
BYTE LITERAL1 Serial_Print
PI LITERAL1
HALF_PI LITERAL1
TWO_PI LITERAL1
LSBFIRST LITERAL1 ShiftOut
MSBFIRST LITERAL1 ShiftOut
CHANGE LITERAL1 AttachInterrupt
FALLING LITERAL1 AttachInterrupt
RISING LITERAL1 AttachInterrupt
DEFAULT LITERAL1 AnalogReference
EXTERNAL LITERAL1 AnalogReference
INTERAL LITERAL1 AnalogReference
# KEYWORD1 specifies datatypes and C/C++ keywords
boolean KEYWORD1 BooleanVariables
byte KEYWORD1 Byte
case KEYWORD1 SwitchCase
char KEYWORD1 Char
class KEYWORD1
default KEYWORD1 SwitchCase
do KEYWORD1 DoWhile
double KEYWORD1 Double
else KEYWORD1 Else
false KEYWORD1 Constants
float KEYWORD1 Float
for KEYWORD1 For
if KEYWORD1 If
int KEYWORD1 Int
long KEYWORD1 Long
new KEYWORD1
null KEYWORD1
private KEYWORD1
protected KEYWORD1
public KEYWORD1
return KEYWORD1 Return
short KEYWORD1
signed KEYWORD1
static KEYWORD1 Static
switch KEYWORD1 SwitchCase
this KEYWORD1
throw KEYWORD1
try KEYWORD1
true KEYWORD1
unsigned KEYWORD1
void KEYWORD1 Void
while KEYWORD1 While
word KEYWORD1 Word
# operators aren't highlighted, but may have documentation
+= IncrementCompound
+ Arithmetic
[] arrayaccess
= assign
& BitwiseAnd
| BitwiseAnd
,
// Comments
?:
{} Braces
-- Increment
/ Arithmetic
/* Comments
. dot
==
< greaterthan
<= greaterthanorequalto
++ Increment
!= inequality
<< Bitshift
< lessthan
<= lessthanorequalto
&& Boolean
! Boolean
|| Boolean
- Arithmetic
% Modulo
* Arithmetic
() parentheses
>> Bitshift
; SemiColon
-= IncrementCompound
# these are datatypes, but we've also defined functions to cast to them
boolean KEYWORD2 boolean_
byte KEYWORD2 byte_
char KEYWORD2 char_
float KEYWORD2 float_
int KEYWORD2 int_
long KEYWORD2 long_
word KEYWORD2 word_
# KEYWORD2 specifies methods and functions
abs KEYWORD2 Abs
acos KEYWORD2 ACos
asin KEYWORD2 ASin
atan KEYWORD2 ATan
atan2 KEYWORD2 ATan2
ceil KEYWORD2 Ceil
constrain KEYWORD2 Constrain
cos KEYWORD2 Cos
degrees KEYWORD2
exp KEYWORD2 Exp
floor KEYWORD2 Floor
log KEYWORD2 Log
map KEYWORD2 Map
max KEYWORD2 Max
min KEYWORD2 Min
radians KEYWORD2
random KEYWORD2 Random
randomSeed KEYWORD2 RandomSeed
round KEYWORD2
sin KEYWORD2 Sin
sq KEYWORD2 Sq
sqrt KEYWORD2 Sqrt
tan KEYWORD2 Tan
bitRead KEYWORD2 BitRead
bitWrite KEYWORD2 BitWrite
bitSet KEYWORD2 BitSet
bitClear KEYWORD2 BitClear
bit KEYWORD2 Bit
highByte KEYWORD2 HighByte
lowByte KEYWORD2 LowByte
analogReference KEYWORD2 AnalogReference
analogRead KEYWORD2 AnalogRead
analogWrite KEYWORD2 AnalogWrite
attachInterrupt KEYWORD2 AttachInterrupt
detachInterrupt KEYWORD2 DetachInterrupt
delay KEYWORD2 Delay
delayMicroseconds KEYWORD2 DelayMicroseconds
digitalWrite KEYWORD2 DigitalWrite
digitalRead KEYWORD2 DigitalRead
interrupts KEYWORD2
millis KEYWORD2 Millis
micros KEYWORD2 Micros
noInterrupts KEYWORD2
pinMode KEYWORD2 PinMode
pulseIn KEYWORD2 PulseIn
shiftOut KEYWORD2 ShiftOut
Serial KEYWORD3
Serial KEYWORD2
begin KEYWORD2 Serial_Begin
read KEYWORD2 Serial_Read
print KEYWORD2 Serial_Print
println KEYWORD2 Serial_Println
available KEYWORD2 Serial_Available
flush KEYWORD2 Serial_Flush
setup KEYWORD3 Setup
loop KEYWORD3 Loop

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# !!!!!!!! UNLIKE PREVIOUS VERSIONS OF PROCESSING !!!!!!!!!!
# DO NOT MODIFY THIS FILE, OR DELETE SETTINGS FROM THIS FILE
# These are the default preferences. If you want to modify
# them directly, use the per-user local version of the file:
# Documents and Settings -> [username] -> Application Data ->
# Processing -> preferences.txt (on Windows XP)
# Users -> [username] -> AppData -> Roaming ->
# Processing -> preferences.txt (on Windows Vista)
# ~/Library -> Processing -> preferences.txt (on Mac OS X)
# ~/.processing -> preferences.txt (on Linux)
# The exact location of your preferences file can be found at
# the bottom of the Preferences window inside Processing.
# Because AppData and Application Data may be considered
# hidden or system folders on Windows, you'll have to ensure
# that they're visible in order to get at preferences.txt
# You'll have problems running Processing if you incorrectly
# modify lines in this file.
# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# DEFAULT PATHS FOR SKETCHBOOK AND SETTINGS
# relative paths will be relative to processing.exe or procesing.app.
# absolute paths may also be used.
# note that this path should use forward slashes (like unix)
# instead of \ on windows or : on macos or whatever else
# If you don't want users to have their sketchbook default to
# "My Documents/Processing" on Windows and "Documents/Processing" on OS X,
# set this to another path that will be used by default.
# Note that this path must exist already otherwise it won't see
# the sketchbook folder, and will instead assume the sketchbook
# has gone missing, and that it should instead use the default.
#sketchbook.path=
# if you don't want settings to go into "application data" on windows
# and "library" on macosx, set this to the alternate location.
#settings.path=data
# temporary build path, normally this goes into the default
# "temp" folder for that platform (as defined by java)
# but this can be used to set a specific file in case of problems
#build.path=build
# By default, no sketches currently open
last.sketch.count=0
# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# by default, check the processing server for any updates
# (please avoid disabling, this also helps us know basic numbers
# on how many people are using Processing)
update.check = true
# on windows, automatically associate .pde files with processing.exe
platform.auto_file_type_associations = true
# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
# default size for the main window
default.window.width = 500
default.window.height = 600
# font size for editor
editor.font=Monospaced,plain,12
# Monaco is nicer on Mac OS X, so use that explicitly
editor.font.macosx = Monaco,plain,10
# anti-aliased text, turned off by default
editor.antialias=false
# color to be used for background when 'external editor' enabled
editor.external=false
# caret blinking
editor.caret.blink=true
# area that's not in use by the text (replaced with tildes)
editor.invalid=false
console = true
console.output.file = stdout.txt
console.error.file = stderr.txt
console.lines = 4
# set to false to disable automatically clearing the console
# each time 'run' is hit
console.auto_clear = true
# set the maximum number of lines remembered by the console
# the default is 500, lengthen at your own peril
console.length = 500
# convert tabs to spaces? how many spaces?
editor.tabs.expand = true
editor.tabs.size = 2
# automatically indent each line
editor.indent = true
# size of divider between editing area and the console
editor.divider.size = 0
# the larger divider on windows is ugly with the little arrows
# this makes it large enough to see (mouse changes) and use,
# but keeps it from being annoyingly obtrusive
editor.divider.size.windows = 2
# any additional java options when running externally
# (for applets that are run external to the environment...
# those with a code folder, or using any libraries)
# if you hose this and can't run things, it's your own durn fault
run.options =
# settings for the -XmsNNNm and -XmxNNNm command line option
run.options.memory = false
run.options.memory.initial = 64
run.options.memory.maximum = 256
# example of increasing the memory size for applets run externally
#run.options = -Xms128m -Xmx1024m
# index of the default display to use for present mode
# (this setting not yet completely implemented)
run.display = 1
# set internally
#run.window.bgcolor=
# set to false to open a new untitled window when closing the last window
# (otherwise, the environment will quit)
# default to the relative norm for the different platforms,
# but the setting can be changed in the prefs dialog anyway
#sketchbook.closing_last_window_quits = true
#sketchbook.closing_last_window_quits.macosx = false
apple.laf.useScreenMenuBar=true
# !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#history.recording = true
# for advanced users, enable option to export a library
#export.library = false
# which platforms to export by default
export.application.platform.windows = true
export.application.platform.macosx = true
export.application.platform.linux = true
# whether or not to export as full screen (present) mode
export.application.fullscreen = false
# whether to show the stop button when exporting to application
export.application.stop = true
# false will place all exported files into a single .jar
export.applet.separate_jar_files = false
# set to false to no longer delete applet or application folders before export
export.delete_target_folder = true
# may be useful when attempting to debug the preprocessor
preproc.save_build_files=false
# allows various preprocessor features to be toggled
# in case they are causing problems
# preprocessor: pde.g
preproc.color_datatype = true
preproc.web_colors = true
preproc.enhanced_casting = true
# preprocessor: PdeEmitter.java
preproc.substitute_floats = true
#preproc.substitute_image = false
#preproc.substitute_font = false
# auto-convert non-ascii chars to unicode escape sequences
preproc.substitute_unicode = true
# PdePreproc.java
# writes out the parse tree as parseTree.xml, which can be usefully
# viewed in (at least) Mozilla or IE. useful when debugging the preprocessor.
preproc.output_parse_tree = false
# imports to use by default (changed for 0149, some imports removed)
preproc.imports = java.applet,java.awt,java.awt.image,java.awt.event,java.io,java.net,java.text,java.util,java.util.zip,java.util.regex
# set the browser to be used on linux
browser.linux = mozilla
# set to the program to be used for launching apps on linux
#launcher.linux = gnome-open
# FULL SCREEN (PRESENT MODE)
run.present.bgcolor = #666666
run.present.stop.color = #cccccc
# starting in release 0159, don't use full screen exclusive anymore
run.present.exclusive = false
# use this by default to hide the menu bar and dock on osx
run.present.exclusive.macosx = true
# ARDUINO PREFERENCES
board = atmega328
upload.using = bootloader
serial.port=COM1
serial.databits=8
serial.stopbits=1
serial.parity=N
serial.debug_rate=9600

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# GUI - STATUS
status.notice.fgcolor = #000000
status.notice.bgcolor = #54919e
status.error.fgcolor = #ffffff
status.error.bgcolor = #662000
status.edit.fgcolor = #000000
status.edit.bgcolor = #cc9900
status.font = SansSerif,plain,12
# GUI - TABS
# settings for the tabs at the top
# (tab images are stored in the lib/theme folder)
header.bgcolor = #216886
header.text.selected.color = #1a1a00
header.text.unselected.color = #ffffff
header.text.font = SansSerif,plain,12
# GUI - CONSOLE
console.font = Monospaced,plain,11
console.font.macosx = Monaco,plain,10
console.color = #000000
console.output.color = #cccccc
console.error.color = #ff3000
# GUI - BUTTONS
buttons.bgcolor = #044f6f
buttons.status.font = SansSerif,plain,12
buttons.status.color = #ffffff
# GUI - LINESTATUS
linestatus.color = #ffffff
linestatus.bgcolor = #044f6f
# EDITOR - DETAILS
# foreground and background colors
editor.fgcolor = #000000
editor.bgcolor = #ffffff
# highlight for the current line
editor.linehighlight.color=#e2e2e2
# highlight for the current line
editor.linehighlight=true
# caret blinking and caret color
editor.caret.color = #333300
# color to be used for background when 'external editor' enabled
editor.external.bgcolor = #c8d2dc
# selection color
editor.selection.color = #ffcc00
# area that's not in use by the text (replaced with tildes)
editor.invalid.style = #7e7e7e,bold
# little pooties at the end of lines that show where they finish
editor.eolmarkers = false
editor.eolmarkers.color = #999999
# bracket/brace highlighting
editor.brackethighlight = true
editor.brackethighlight.color = #006699
# TEXT - KEYWORDS
# e.g abstract, final, private
editor.keyword1.style = #cc6600,plain
# e.g. beginShape, point, line
editor.keyword2.style = #cc6600,plain
# e.g. byte, char, short, color
editor.keyword3.style = #cc6600,bold
# TEXT - LITERALS
# constants: e.g. null, true, this, RGB, TWO_PI
editor.literal1.style = #006699,plain
# p5 built in variables: e.g. mouseX, width, pixels
editor.literal2.style = #006699,plain
# e.g. + - = /
editor.operator.style = #000000,plain
# ?? maybe this is for words followed by a colon
# like in case statements or goto
editor.label.style = #7e7e7e,bold
# TEXT - COMMENTS
editor.comment1.style = #7e7e7e,plain
editor.comment2.style = #7e7e7e,plain
# LINE STATUS - editor line number status bar at the bottom of the screen
linestatus.font = SansSerif,plain,10
linestatus.height = 20