arduino-0018-windows
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| <html lang="en"> | ||||
| <head> | ||||
| <title>How It Works - Untitled</title> | ||||
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| <link rel="up" href="Overview.html#Overview" title="Overview"> | ||||
| <link rel="prev" href="History.html#History" title="History"> | ||||
| <link rel="next" href="What-BFD-Version-2-Can-Do.html#What-BFD-Version-2-Can-Do" title="What BFD Version 2 Can Do"> | ||||
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| <!-- | ||||
| This file documents the BFD library. | ||||
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| <p> | ||||
| <a name="How-It-Works"></a>Next: <a rel="next" accesskey="n" href="What-BFD-Version-2-Can-Do.html#What-BFD-Version-2-Can-Do">What BFD Version 2 Can Do</a>, | ||||
| Previous: <a rel="previous" accesskey="p" href="History.html#History">History</a>, | ||||
| Up: <a rel="up" accesskey="u" href="Overview.html#Overview">Overview</a> | ||||
| <hr><br> | ||||
| </div> | ||||
| 
 | ||||
| <h3 class="section">1.2 How To Use BFD</h3> | ||||
| 
 | ||||
| <p>To use the library, include <span class="file">bfd.h</span> and link with <span class="file">libbfd.a</span>. | ||||
| 
 | ||||
|    <p>BFD provides a common interface to the parts of an object file | ||||
| for a calling application. | ||||
| 
 | ||||
|    <p>When an application successfully opens a target file (object, archive, or | ||||
| whatever), a pointer to an internal structure is returned. This pointer | ||||
| points to a structure called <code>bfd</code>, described in | ||||
| <span class="file">bfd.h</span>.  Our convention is to call this pointer a BFD, and | ||||
| instances of it within code <code>abfd</code>.  All operations on | ||||
| the target object file are applied as methods to the BFD.  The mapping is | ||||
| defined within <code>bfd.h</code> in a set of macros, all beginning | ||||
| with <span class="samp">bfd_</span> to reduce namespace pollution. | ||||
| 
 | ||||
|    <p>For example, this sequence does what you would probably expect: | ||||
| return the number of sections in an object file attached to a BFD | ||||
| <code>abfd</code>. | ||||
| 
 | ||||
| <pre class="example">     <!-- @cartouche --> | ||||
|      #include "bfd.h" | ||||
|       | ||||
|      unsigned int number_of_sections (abfd) | ||||
|      bfd *abfd; | ||||
|      { | ||||
|        return bfd_count_sections (abfd); | ||||
|      } | ||||
|      <!-- @end cartouche --> | ||||
| </pre> | ||||
|    <p>The abstraction used within BFD is that an object file has: | ||||
| 
 | ||||
|      <ul> | ||||
| <li>a header, | ||||
| <li>a number of sections containing raw data (see <a href="Sections.html#Sections">Sections</a>), | ||||
| <li>a set of relocations (see <a href="Relocations.html#Relocations">Relocations</a>), and | ||||
| <li>some symbol information (see <a href="Symbols.html#Symbols">Symbols</a>).  | ||||
| </ul> | ||||
|    Also, BFDs opened for archives have the additional attribute of an index | ||||
| and contain subordinate BFDs. This approach is fine for a.out and coff, | ||||
| but loses efficiency when applied to formats such as S-records and | ||||
| IEEE-695. | ||||
| 
 | ||||
|    </body></html> | ||||
| 
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