arduino-0018-windows
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<HTML>
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<HEAD>
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
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<META NAME="GENERATOR" CONTENT="Mozilla/4.06 [en] (X11; I; Linux 2.0.35 i686) [Netscape]">
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<TITLE>Breakpoint Window Help</TITLE>
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</HEAD>
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<BODY>
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<H1>The Breakpoint Window</H1>
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The Breakpoint Window lists all the various breakpoints that exist in the
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program. It facilitates modifying breakpoints (make them temporary or normal,
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disabled or enabled) and removing breakpoints.
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<UL>
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<LI><A HREF="#menus_bp">Breakpoint Menu</A></LI>
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<LI><A HREF="#menus_global">Global Menu</A></LI>
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<LI><A HREF="#display">Breakpoint Display</A></LI>
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</UL>
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<HR SIZE=4 WIDTH="100%">
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<H2>
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<A NAME="menus_bp"></A>Breakpoint Menu</H2>
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The Breakpoint Menu operates on the selected breakpoint only. If
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no breakpoint is selected the menu items will be disabled. The type and
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state of a breakpoint may be changed by selecting the desired type or state
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from the menu.
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<DL>
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<DT>Normal</DT>
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<DD>The selected breakpoint is a normal breakpoint</DD>
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<DT>Temporary</DT>
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<DD>Indicates that the breakpoint is temporary</DD>
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<DT>Enabled</DT>
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<DD>The breakpoint is active and will stop the debugger when it is hit.</DD>
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<DT>Disabled</DT>
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<DD>The breakpoint is being ignored. A disabled breakpoint will never get hit.</DD>
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<DT>Remove</DT>
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<DD>Deletes the breakpoint</DD>
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</DL>
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<HR SIZE=4 WIDTH="100%">
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<H2>
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<A NAME="menus_global"></A>Global Menu</H2>
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Items on the Global Menu affect all defined breakpoints. Users may:
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<DL>
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<DT>Show Threads</DT>
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<DD>Toggle on/off the thread column</DD>
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<DT>Enable All</DT>
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<DD>Enable all breakpoints</DD>
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<DT>Disable All</DT>
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<DD>Disable all breakpoints</DD>
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<DT>Remove All</DT>
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<DD>Delete all breakpoints</DD>
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</DL>
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<HR SIZE=4 WIDTH="100%">
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<H2><A NAME="display"></A>Breakpoint Display</H2>
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The Breakpoint Display is a table of breakpoints. The first column of the
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table (unlabeled) shows a checkbutton, indicating whether the breakpoint
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is enabled (checked) or disabled (unchecked). Disabled breakpoints are
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ignored and will not cause the program to stop.
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<P>To use the Breakpoint Menu or the Breakpoint Pop-up Menu, first use
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the left mouse button to select a breakpoint from the list, then make the
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menu selection.
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<H4>Modifying Breakpoints</H4>
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To <A NAME="display_state"></A>enable a breakpoint, simply click the
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checkbutton in the first column of the desired breakpoint so that it is
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selected (checked). To disable a breakpoint, "uncheck" the checkbutton.
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<P>To change a breakpoint's <A NAME="display_temp"></A>type, select
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the desired type from either the Breakpoint Menu or the Breakpoint Pop-up
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Menu.
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<P>To remove a <A NAME="display_remove"></A>breakpoint, use the left
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mouse button to select the breakpoint to remove and use either the Breakpoint
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Menu or the Breakpoint Pop-up Menu to select "remove". To re-install a
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breakpoint, use the <A HREF="source.html#setting_a_breakpoint">Source Window
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Display</A>.
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<H4><A NAME="display_popup"></A>Breakpoint Pop-up Menu</H4>
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The Breakpoint Pop-up Menu is accessed by using the mouse cursor to select
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a breakpoint from the Breakpoint Display and then clicking the right button
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on the mouse. The Pop-up allows expert users quicker access to the functions
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of the Breakpoint Menu:
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<DL>
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<DT>Normal</DT>
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<DD>The selected breakpoint is a normal breakpoint</DD>
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<DT>Temporary</DT>
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<DD>Indicates that the breakpoint is temporary</DD>
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<DT>Enabled</DT>
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<DD>The breakpoint is active and will stop the debugger when it is hit.</DD>
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<DT>Disabled</DT>
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<DD>The breakpoint is being ignored. A disabled breakpoint will never get hit.</DD>
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<DT>Remove</DT>
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<DD>Deletes the breakpoint</DD>
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<DT>Global, Show Threads</DT>
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<DD>Toggle on/off the thread column</DD>
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<DT>Global, Enable All</DT>
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<DD>Enable all breakpoints</DD>
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<DT>Global, Disable All</DT>
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<DD>Disable all breakpoints</DD>
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<DT>Global, Remove All</DT>
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<DD>Delete all breakpoints</DD>
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</DL>
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</BODY>
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</HTML>
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