arduino-0018-windows
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<HTML>
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<HEAD>
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<TITLE>Register Window Help</TITLE>
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</HEAD>
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<BODY>
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<H1>The Register Window</H1>
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<P>The Register Window lists registers and their contents for
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the selected stack frame. It permits viewing the contents of registers
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in different formats, editing register values, and some display
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customizations.</P>
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<img src="images/reg.png" alt="register window" width=387 height=370 align="middle" border=0>
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<p>In the image above, you can see all the registers on the left and their values on the right.
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At the top is an option menu to allow you to choose what group of registers to display.
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The groups names are preset according to the architecture being debugged. The default is "all".
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Registers highlighted in green have recently changed.
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</p>
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<P>The Register Window will update the register contents in the display
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to match the stack frame currently being viewed in the <A HREF="source.html">
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Source Window</A> and <A HREF="stack.html">Stack Window</A>.</P>
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<p>Each time the program stops, the register window will automatically update.
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Registers that have changed since the last stop will be displayed in green.</p>
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<H3>The Register Pop-up Menu</H3>
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<img src="images/reg_menu.png" alt="register popup menu" width=396 height=388 border=0>
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<P>
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To activate the pop-up menu, click the right mouse button over a register.
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This will allow you change the way the register is displayed, or to remove
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it from the display. Or you can add the register to the watch window.
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For integer registers, you can also open a memory window at the
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location pointed to by the register.</P>
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<H3>Editing a Register</H3>
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<P>
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To edit a register, simply click on it with the left mouse button. Type
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in the new value and hit enter. You can enter a decimal, hex, or float number and
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the type will be converted if possible. You may also enter an expression to be evaluated.
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For example, to set $r3 to the same as $r4, edit $r3 and enter "$r4" as the value. In the same
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way, you can set $pc to "main".
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The value of the register is set to the current value of the expression; it will not be reevaluated
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if the expression's value later changes.
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</P>
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<P>Press the escape key on the keyboard to cancel your edit.</P>
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</BODY>
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</HTML>
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