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<a name="Differing-file-formats"></a>Next:&nbsp;<a rel="next" accesskey="n" href="Adding-symbols-from-an-object-file.html#Adding-symbols-from-an-object-file">Adding symbols from an object file</a>,
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<h5 class="subsubsection">2.17.2.1 Differing file formats</h5>
<p>Normally all the files involved in a link will be of the same
format, but it is also possible to link together different
format object files, and the back end must support that. The
<code>_bfd_link_add_symbols</code> entry point is called via the target
vector of the file to be added. This has an important
consequence: the function may not assume that the hash table
is the type created by the corresponding
<code>_bfd_link_hash_table_create</code> vector. All the
<code>_bfd_link_add_symbols</code> function can assume about the hash
table is that it is derived from <code>struct
bfd_link_hash_table</code>.
<p>Sometimes the <code>_bfd_link_add_symbols</code> function must store
some information in the hash table entry to be used by the
<code>_bfd_final_link</code> function. In such a case the output bfd
xvec must be checked to make sure that the hash table was
created by an object file of the same format.
<p>The <code>_bfd_final_link</code> routine must be prepared to handle a
hash entry without any extra information added by the
<code>_bfd_link_add_symbols</code> function. A hash entry without
extra information will also occur when the linker script
directs the linker to create a symbol. Note that, regardless
of how a hash table entry is added, all the fields will be
initialized to some sort of null value by the hash table entry
initialization function.
<p>See <code>ecoff_link_add_externals</code> for an example of how to
check the output bfd before saving information (in this
case, the ECOFF external symbol debugging information) in a
hash table entry.
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