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135 lines
2.4 KiB
C++
135 lines
2.4 KiB
C++
#include <avr/io.h>
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#include <avr/interrupt.h>
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#include <avr/delay.h>
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// number of timer0 overflows/sec
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#define INT_PER_SEC F_CPU/1/256
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// Frequencies (in Hz) of notes
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#define F_FSH_4 370
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#define F_A_4 440
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#define F_B_4 494
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#define F_E_4 330
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#define F_CSH_5 554
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#define F_D_5 587
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#define F_FSH_5 740
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#define F_CSH_4 277
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#define F_GSH_4 415
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// number of timer0 overflows for notes
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#define REST -1 // special case
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#define FSH_4 INT_PER_SEC/F_FSH_4
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#define A_4 INT_PER_SEC/F_A_4
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#define B_4 INT_PER_SEC/F_B_4
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#define E_4 INT_PER_SEC/F_E_4
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#define CSH_5 INT_PER_SEC/F_CSH_5
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#define D_5 INT_PER_SEC/F_D_5
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#define FSH_5 INT_PER_SEC/F_FSH_5
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#define CSH_4 INT_PER_SEC/F_CSH_4
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#define GSH_4 INT_PER_SEC/F_GSH_4
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#define SEMIQUAVER_TIME 60 // ms
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#define BREATH_TIME 20 // ms
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#include "WProgram.h"
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void play(int32_t note, uint32_t len);
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int main(void);
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volatile uint32_t intrs = 0;
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volatile int32_t curNote = REST;
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// TIMER0 overflow
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ISR(TIMER0_OVF_vect)
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{
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if (curNote == REST)
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intrs = 0;
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else
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{
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intrs++;
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if (intrs >= curNote)
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{
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PORTD ^= _BV(PD4);
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intrs = 0;
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}
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}
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}
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void play(int32_t note, uint32_t len)
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{
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int i;
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curNote = note;
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for (i = 0; i< len; i++)
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_delay_ms(SEMIQUAVER_TIME);
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curNote = REST;
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_delay_ms(BREATH_TIME);
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}
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int main(void)
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{
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/* setup clock divider. Timer0 overflows on counting to 256.
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* 16Mhz / 1 (CS0=1) = 16000000 increments/sec. Overflows every 256.
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*/
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TCCR0B |= _BV(CS00);
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// enable overflow interrupts
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TIMSK0 |= _BV(TOIE0);
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// PD4 as output
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DDRD = _BV(PD4);
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TCNT0 = 0;
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intrs = 0;
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curNote = REST;
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// enable interrupts
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sei();
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while (1)
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{
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// Axel F
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play(FSH_4, 2);
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play(REST, 2);
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play(A_4, 3);
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play(FSH_4, 2);
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play(FSH_4, 1);
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play(B_4, 2);
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play(FSH_4, 2);
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play(E_4, 2);
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play(FSH_4, 2);
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play(REST, 2);
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play(CSH_5, 3);
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play(FSH_4, 2);
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play(FSH_4, 1);
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play(D_5, 2);
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play(CSH_5, 2);
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play(A_4, 2);
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play(FSH_4, 2);
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play(CSH_5, 2);
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play(FSH_5, 2);
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play(FSH_4, 1);
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play(E_4, 2);
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play(E_4, 1);
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play(CSH_4, 2);
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play(GSH_4, 2);
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play(FSH_4, 6);
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play(REST, 12);
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}
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delay(3000);
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}
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int main(void)
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{
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init();
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setup();
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for (;;)
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loop();
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return 0;
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}
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