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			431 lines
		
	
	
	
		
			22 KiB
		
	
	
	
		
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<!--
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This file documents the GNU linker LD
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(GNU Binutils)
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version 2.19.
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Copyright (C) 1991, 92, 93, 94, 95, 96, 97, 98, 99, 2000,
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2001, 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
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Permission is granted to copy, distribute and/or modify this document
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<a name="WIN32"></a>Next: <a rel="next" accesskey="n" href="Xtensa.html#Xtensa">Xtensa</a>,
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<h3 class="section">4.13 <span class="command">ld</span> and WIN32 (cygwin/mingw)</h3>
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<p>This section describes some of the win32 specific <span class="command">ld</span> issues. 
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See <a href="Options.html#Options">Command Line Options</a> for detailed description of the
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command line options mentioned here.
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<a name="index-import-libraries-614"></a>
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<dl><dt><em>import libraries</em><dd>The standard Windows linker creates and uses so-called import
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libraries, which contains information for linking to dll's.  They are
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regular static archives and are handled as any other static
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archive.  The cygwin and mingw ports of <span class="command">ld</span> have specific
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support for creating such libraries provided with the
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<span class="samp">--out-implib</span> command line option.
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     <br><dt><em>exporting DLL symbols</em><dd><a name="index-exporting-DLL-symbols-615"></a>The cygwin/mingw <span class="command">ld</span> has several ways to export symbols for dll's.
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          <dl>
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<dt><em>using auto-export functionality</em><dd><a name="index-using-auto_002dexport-functionality-616"></a>By default <span class="command">ld</span> exports symbols with the auto-export functionality,
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which is controlled by the following command line options:
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               <ul>
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<li>–export-all-symbols   [This is the default]
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<li>–exclude-symbols
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<li>–exclude-libs
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</ul>
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          <p>If, however, <span class="samp">--export-all-symbols</span> is not given explicitly on the
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command line, then the default auto-export behavior will be <em>disabled</em>
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if either of the following are true:
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               <ul>
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<li>A DEF file is used. 
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<li>Any symbol in any object file was marked with the __declspec(dllexport) attribute. 
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</ul>
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          <br><dt><em>using a DEF file</em><dd><a name="index-using-a-DEF-file-617"></a>Another way of exporting symbols is using a DEF file.  A DEF file is
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an ASCII file containing definitions of symbols which should be
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exported when a dll is created.  Usually it is named <span class="samp"><dll
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name>.def</span> and is added as any other object file to the linker's
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command line.  The file's name must end in <span class="samp">.def</span> or <span class="samp">.DEF</span>.
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          <pre class="example">               gcc -o <output> <objectfiles> <dll name>.def
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          </pre>
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          <p>Using a DEF file turns off the normal auto-export behavior, unless the
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<span class="samp">--export-all-symbols</span> option is also used.
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          <p>Here is an example of a DEF file for a shared library called <span class="samp">xyz.dll</span>:
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          <pre class="example">               LIBRARY "xyz.dll" BASE=0x20000000
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               EXPORTS
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               foo
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               bar
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               _bar = bar
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               another_foo = abc.dll.afoo
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               var1 DATA
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          </pre>
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          <p>This example defines a DLL with a non-default base address and five
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symbols in the export table. The third exported symbol <code>_bar</code> is an
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alias for the second. The fourth symbol, <code>another_foo</code> is resolved
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by "forwarding" to another module and treating it as an alias for
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<code>afoo</code> exported from the DLL <span class="samp">abc.dll</span>. The final symbol
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<code>var1</code> is declared to be a data object.
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          <p>The optional <code>LIBRARY <name></code> command indicates the <em>internal</em>
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name of the output DLL. If <span class="samp"><name></span> does not include a suffix,
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the default library suffix, <span class="samp">.DLL</span> is appended.
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          <p>When the .DEF file is used to build an application, rather than a
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library, the <code>NAME <name></code> command should be used instead of
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<code>LIBRARY</code>. If <span class="samp"><name></span> does not include a suffix, the default
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executable suffix, <span class="samp">.EXE</span> is appended.
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          <p>With either <code>LIBRARY <name></code> or <code>NAME <name></code> the optional
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specification <code>BASE = <number></code> may be used to specify a
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non-default base address for the image.
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          <p>If neither <code>LIBRARY <name></code> nor  <code>NAME <name></code> is specified,
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or they specify an empty string, the internal name is the same as the
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filename specified on the command line.
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          <p>The complete specification of an export symbol is:
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          <pre class="example">               EXPORTS
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                 ( (  ( <name1> [ = <name2> ] )
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                    | ( <name1> = <module-name> . <external-name>))
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                 [ @ <integer> ] [NONAME] [DATA] [CONSTANT] [PRIVATE] ) *
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          </pre>
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          <p>Declares <span class="samp"><name1></span> as an exported symbol from the DLL, or declares
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<span class="samp"><name1></span> as an exported alias for <span class="samp"><name2></span>; or declares
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<span class="samp"><name1></span> as a "forward" alias for the symbol
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<span class="samp"><external-name></span> in the DLL <span class="samp"><module-name></span>. 
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Optionally, the symbol may be exported by the specified ordinal
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<span class="samp"><integer></span> alias.
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          <p>The optional keywords that follow the declaration indicate:
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          <p><code>NONAME</code>: Do not put the symbol name in the DLL's export table.  It
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will still be exported by its ordinal alias (either the value specified
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by the .def specification or, otherwise, the value assigned by the
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linker). The symbol name, however, does remain visible in the import
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library (if any), unless <code>PRIVATE</code> is also specified.
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          <p><code>DATA</code>: The symbol is a variable or object, rather than a function. 
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The import lib will export only an indirect reference to <code>foo</code> as
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the symbol <code>_imp__foo</code> (ie, <code>foo</code> must be resolved as
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<code>*_imp__foo</code>).
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          <p><code>CONSTANT</code>: Like <code>DATA</code>, but put the undecorated <code>foo</code> as
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well as <code>_imp__foo</code> into the import library. Both refer to the
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read-only import address table's pointer to the variable, not to the
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variable itself. This can be dangerous. If the user code fails to add
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the <code>dllimport</code> attribute and also fails to explicitly add the
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extra indirection that the use of the attribute enforces, the
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application will behave unexpectedly.
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          <p><code>PRIVATE</code>: Put the symbol in the DLL's export table, but do not put
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it into the static import library used to resolve imports at link time. The
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symbol can still be imported using the <code>LoadLibrary/GetProcAddress</code>
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API at runtime or by by using the GNU ld extension of linking directly to
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the DLL without an import library.
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          <p>See ld/deffilep.y in the binutils sources for the full specification of
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other DEF file statements
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          <p><a name="index-creating-a-DEF-file-618"></a>While linking a shared dll, <span class="command">ld</span> is able to create a DEF file
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with the <span class="samp">--output-def <file></span> command line option.
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          <br><dt><em>Using decorations</em><dd><a name="index-Using-decorations-619"></a>Another way of marking symbols for export is to modify the source code
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itself, so that when building the DLL each symbol to be exported is
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declared as:
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          <pre class="example">               __declspec(dllexport) int a_variable
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               __declspec(dllexport) void a_function(int with_args)
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          </pre>
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          <p>All such symbols will be exported from the DLL.  If, however,
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any of the object files in the DLL contain symbols decorated in
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this way, then the normal auto-export behavior is disabled, unless
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the <span class="samp">--export-all-symbols</span> option is also used.
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          <p>Note that object files that wish to access these symbols must <em>not</em>
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decorate them with dllexport.  Instead, they should use dllimport,
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instead:
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          <pre class="example">               __declspec(dllimport) int a_variable
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               __declspec(dllimport) void a_function(int with_args)
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          </pre>
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          <p>This complicates the structure of library header files, because
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when included by the library itself the header must declare the
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variables and functions as dllexport, but when included by client
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code the header must declare them as dllimport.  There are a number
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of idioms that are typically used to do this; often client code can
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omit the __declspec() declaration completely.  See
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<span class="samp">--enable-auto-import</span> and <span class="samp">automatic data imports</span> for more
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information. 
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</dl>
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     <p><a name="index-automatic-data-imports-620"></a><br><dt><em>automatic data imports</em><dd>The standard Windows dll format supports data imports from dlls only
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by adding special decorations (dllimport/dllexport), which let the
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compiler produce specific assembler instructions to deal with this
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issue.  This increases the effort necessary to port existing Un*x
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code to these platforms, especially for large
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c++ libraries and applications.  The auto-import feature, which was
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initially provided by Paul Sokolovsky, allows one to omit the
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decorations to achieve a behavior that conforms to that on POSIX/Un*x
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platforms. This feature is enabled with the <span class="samp">--enable-auto-import</span>
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command-line option, although it is enabled by default on cygwin/mingw. 
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The <span class="samp">--enable-auto-import</span> option itself now serves mainly to
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suppress any warnings that are ordinarily emitted when linked objects
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trigger the feature's use.
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     <p>auto-import of variables does not always work flawlessly without
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additional assistance.  Sometimes, you will see this message
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     <p>"variable '<var>' can't be auto-imported. Please read the
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documentation for ld's <code>--enable-auto-import</code> for details."
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     <p>The <span class="samp">--enable-auto-import</span> documentation explains why this error
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occurs, and several methods that can be used to overcome this difficulty. 
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One of these methods is the <em>runtime pseudo-relocs</em> feature, described
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below.
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     <p><a name="index-runtime-pseudo_002drelocation-621"></a>For complex variables imported from DLLs (such as structs or classes),
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object files typically contain a base address for the variable and an
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offset (<em>addend</em>) within the variable–to specify a particular
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field or public member, for instance.  Unfortunately, the runtime loader used
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in win32 environments is incapable of fixing these references at runtime
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without the additional information supplied by dllimport/dllexport decorations. 
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The standard auto-import feature described above is unable to resolve these
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references.
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     <p>The <span class="samp">--enable-runtime-pseudo-relocs</span> switch allows these references to
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be resolved without error, while leaving the task of adjusting the references
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themselves (with their non-zero addends) to specialized code provided by the
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runtime environment.  Recent versions of the cygwin and mingw environments and
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compilers provide this runtime support; older versions do not.  However, the
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support is only necessary on the developer's platform; the compiled result will
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run without error on an older system.
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     <p><span class="samp">--enable-runtime-pseudo-relocs</span> is not the default; it must be explicitly
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enabled as needed.
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     <p><a name="index-direct-linking-to-a-dll-622"></a><br><dt><em>direct linking to a dll</em><dd>The cygwin/mingw ports of <span class="command">ld</span> support the direct linking,
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including data symbols, to a dll without the usage of any import
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libraries.  This is much faster and uses much less memory than does the
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traditional import library method, especially when linking large
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libraries or applications.  When <span class="command">ld</span> creates an import lib, each
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function or variable exported from the dll is stored in its own bfd, even
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though a single bfd could contain many exports.  The overhead involved in
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storing, loading, and processing so many bfd's is quite large, and explains the
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tremendous time, memory, and storage needed to link against particularly
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large or complex libraries when using import libs.
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     <p>Linking directly to a dll uses no extra command-line switches other than
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<span class="samp">-L</span> and <span class="samp">-l</span>, because <span class="command">ld</span> already searches for a number
 | 
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of names to match each library.  All that is needed from the developer's
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perspective is an understanding of this search, in order to force ld to
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select the dll instead of an import library.
 | 
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     <p>For instance, when ld is called with the argument <span class="samp">-lxxx</span> it will attempt
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to find, in the first directory of its search path,
 | 
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     <pre class="example">          libxxx.dll.a
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          xxx.dll.a
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          libxxx.a
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          xxx.lib
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          cygxxx.dll (*)
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          libxxx.dll
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          xxx.dll
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     </pre>
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     <p>before moving on to the next directory in the search path.
 | 
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     <p>(*) Actually, this is not <span class="samp">cygxxx.dll</span> but in fact is <span class="samp"><prefix>xxx.dll</span>,
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where <span class="samp"><prefix></span> is set by the <span class="command">ld</span> option
 | 
						|
<span class="samp">--dll-search-prefix=<prefix></span>. In the case of cygwin, the standard gcc spec
 | 
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file includes <span class="samp">--dll-search-prefix=cyg</span>, so in effect we actually search for
 | 
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<span class="samp">cygxxx.dll</span>.
 | 
						|
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     <p>Other win32-based unix environments, such as mingw or pw32, may use other
 | 
						|
<span class="samp"><prefix></span>es, although at present only cygwin makes use of this feature.  It
 | 
						|
was originally intended to help avoid name conflicts among dll's built for the
 | 
						|
various win32/un*x environments, so that (for example) two versions of a zlib dll
 | 
						|
could coexist on the same machine.
 | 
						|
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     <p>The generic cygwin/mingw path layout uses a <span class="samp">bin</span> directory for
 | 
						|
applications and dll's and a <span class="samp">lib</span> directory for the import
 | 
						|
libraries (using cygwin nomenclature):
 | 
						|
 | 
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     <pre class="example">          bin/
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						|
          	cygxxx.dll
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          lib/
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          	libxxx.dll.a   (in case of dll's)
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          	libxxx.a       (in case of static archive)
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     </pre>
 | 
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     <p>Linking directly to a dll without using the import library can be
 | 
						|
done two ways:
 | 
						|
 | 
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     <p>1. Use the dll directly by adding the <span class="samp">bin</span> path to the link line
 | 
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     <pre class="example">          gcc -Wl,-verbose  -o a.exe -L../bin/ -lxxx
 | 
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     </pre>
 | 
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     <p>However, as the dll's often have version numbers appended to their names
 | 
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(<span class="samp">cygncurses-5.dll</span>) this will often fail, unless one specifies
 | 
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<span class="samp">-L../bin -lncurses-5</span> to include the version.  Import libs are generally
 | 
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not versioned, and do not have this difficulty.
 | 
						|
 | 
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     <p>2. Create a symbolic link from the dll to a file in the <span class="samp">lib</span>
 | 
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directory according to the above mentioned search pattern.  This
 | 
						|
should be used to avoid unwanted changes in the tools needed for
 | 
						|
making the app/dll.
 | 
						|
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     <pre class="example">          ln -s bin/cygxxx.dll lib/[cyg|lib|]xxx.dll[.a]
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     </pre>
 | 
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     <p>Then you can link without any make environment changes.
 | 
						|
 | 
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     <pre class="example">          gcc -Wl,-verbose  -o a.exe -L../lib/ -lxxx
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     </pre>
 | 
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     <p>This technique also avoids the version number problems, because the following is
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						|
perfectly legal
 | 
						|
 | 
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     <pre class="example">          bin/
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          	cygxxx-5.dll
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          lib/
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						|
          	libxxx.dll.a -> ../bin/cygxxx-5.dll
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     </pre>
 | 
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     <p>Linking directly to a dll without using an import lib will work
 | 
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even when auto-import features are exercised, and even when
 | 
						|
<span class="samp">--enable-runtime-pseudo-relocs</span> is used.
 | 
						|
 | 
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     <p>Given the improvements in speed and memory usage, one might justifiably
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wonder why import libraries are used at all.  There are three reasons:
 | 
						|
 | 
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     <p>1. Until recently, the link-directly-to-dll functionality did <em>not</em>
 | 
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work with auto-imported data.
 | 
						|
 | 
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     <p>2. Sometimes it is necessary to include pure static objects within the
 | 
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import library (which otherwise contains only bfd's for indirection
 | 
						|
symbols that point to the exports of a dll).  Again, the import lib
 | 
						|
for the cygwin kernel makes use of this ability, and it is not
 | 
						|
possible to do this without an import lib.
 | 
						|
 | 
						|
     <p>3. Symbol aliases can only be resolved using an import lib.  This is
 | 
						|
critical when linking against OS-supplied dll's (eg, the win32 API)
 | 
						|
in which symbols are usually exported as undecorated aliases of their
 | 
						|
stdcall-decorated assembly names.
 | 
						|
 | 
						|
     <p>So, import libs are not going away.  But the ability to replace
 | 
						|
true import libs with a simple symbolic link to (or a copy of)
 | 
						|
a dll, in many cases, is a useful addition to the suite of tools
 | 
						|
binutils makes available to the win32 developer.  Given the
 | 
						|
massive improvements in memory requirements during linking, storage
 | 
						|
requirements, and linking speed, we expect that many developers
 | 
						|
will soon begin to use this feature whenever possible.
 | 
						|
 | 
						|
     <br><dt><em>symbol aliasing</em><dd>
 | 
						|
          <dl>
 | 
						|
<dt><em>adding additional names</em><dd>Sometimes, it is useful to export symbols with additional names. 
 | 
						|
A symbol <span class="samp">foo</span> will be exported as <span class="samp">foo</span>, but it can also be
 | 
						|
exported as <span class="samp">_foo</span> by using special directives in the DEF file
 | 
						|
when creating the dll.  This will affect also the optional created
 | 
						|
import library.  Consider the following DEF file:
 | 
						|
 | 
						|
          <pre class="example">               LIBRARY "xyz.dll" BASE=0x61000000
 | 
						|
               
 | 
						|
               EXPORTS
 | 
						|
               foo
 | 
						|
               _foo = foo
 | 
						|
          </pre>
 | 
						|
          <p>The line <span class="samp">_foo = foo</span> maps the symbol <span class="samp">foo</span> to <span class="samp">_foo</span>.
 | 
						|
 | 
						|
          <p>Another method for creating a symbol alias is to create it in the
 | 
						|
source code using the "weak" attribute:
 | 
						|
 | 
						|
          <pre class="example">               void foo () { /* Do something.  */; }
 | 
						|
               void _foo () __attribute__ ((weak, alias ("foo")));
 | 
						|
          </pre>
 | 
						|
          <p>See the gcc manual for more information about attributes and weak
 | 
						|
symbols.
 | 
						|
 | 
						|
          <br><dt><em>renaming symbols</em><dd>Sometimes it is useful to rename exports.  For instance, the cygwin
 | 
						|
kernel does this regularly.  A symbol <span class="samp">_foo</span> can be exported as
 | 
						|
<span class="samp">foo</span> but not as <span class="samp">_foo</span> by using special directives in the
 | 
						|
DEF file. (This will also affect the import library, if it is
 | 
						|
created).  In the following example:
 | 
						|
 | 
						|
          <pre class="example">               LIBRARY "xyz.dll" BASE=0x61000000
 | 
						|
               
 | 
						|
               EXPORTS
 | 
						|
               _foo = foo
 | 
						|
          </pre>
 | 
						|
          <p>The line <span class="samp">_foo = foo</span> maps the exported symbol <span class="samp">foo</span> to
 | 
						|
<span class="samp">_foo</span>. 
 | 
						|
</dl>
 | 
						|
 | 
						|
     <p>Note: using a DEF file disables the default auto-export behavior,
 | 
						|
unless the <span class="samp">--export-all-symbols</span> command line option is used. 
 | 
						|
If, however, you are trying to rename symbols, then you should list
 | 
						|
<em>all</em> desired exports in the DEF file, including the symbols
 | 
						|
that are not being renamed, and do <em>not</em> use the
 | 
						|
<span class="samp">--export-all-symbols</span> option.  If you list only the
 | 
						|
renamed symbols in the DEF file, and use <span class="samp">--export-all-symbols</span>
 | 
						|
to handle the other symbols, then the both the new names <em>and</em>
 | 
						|
the original names for the renamed symbols will be exported. 
 | 
						|
In effect, you'd be aliasing those symbols, not renaming them,
 | 
						|
which is probably not what you wanted.
 | 
						|
 | 
						|
     <p><a name="index-weak-externals-623"></a><br><dt><em>weak externals</em><dd>The Windows object format, PE, specifies a form of weak symbols called
 | 
						|
weak externals.  When a weak symbol is linked and the symbol is not
 | 
						|
defined, the weak symbol becomes an alias for some other symbol.  There
 | 
						|
are three variants of weak externals:
 | 
						|
          <ul>
 | 
						|
<li>Definition is searched for in objects and libraries, historically
 | 
						|
called lazy externals. 
 | 
						|
<li>Definition is searched for only in other objects, not in libraries. 
 | 
						|
This form is not presently implemented. 
 | 
						|
<li>No search; the symbol is an alias.  This form is not presently
 | 
						|
implemented. 
 | 
						|
</ul>
 | 
						|
     As a GNU extension, weak symbols that do not specify an alternate symbol
 | 
						|
are supported.  If the symbol is undefined when linking, the symbol
 | 
						|
uses a default value. 
 | 
						|
</dl>
 | 
						|
 | 
						|
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						|
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