185 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			185 lines
		
	
	
	
		
			9.1 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
<html lang="en">
 | 
						|
<head>
 | 
						|
<title>File layout - Untitled</title>
 | 
						|
<meta http-equiv="Content-Type" content="text/html">
 | 
						|
<meta name="description" content="Untitled">
 | 
						|
<meta name="generator" content="makeinfo 4.7">
 | 
						|
<link title="Top" rel="start" href="index.html#Top">
 | 
						|
<link rel="up" href="mmo.html#mmo" title="mmo">
 | 
						|
<link rel="prev" href="mmo.html#mmo" title="mmo">
 | 
						|
<link rel="next" href="Symbol_002dtable.html#Symbol_002dtable" title="Symbol-table">
 | 
						|
<link href="http://www.gnu.org/software/texinfo/" rel="generator-home" title="Texinfo Homepage">
 | 
						|
<!--
 | 
						|
This file documents the BFD library.
 | 
						|
 | 
						|
Copyright (C) 1991, 2000, 2001, 2003, 2006, 2007 Free Software Foundation, Inc.
 | 
						|
 | 
						|
Permission is granted to copy, distribute and/or modify this document
 | 
						|
under the terms of the GNU Free Documentation License, Version 1.1 or
 | 
						|
any later version published by the Free Software Foundation; with the
 | 
						|
Invariant Sections being ``GNU General Public License'' and ``Funding
 | 
						|
Free Software'', the Front-Cover texts being (a) (see below), and with
 | 
						|
the Back-Cover Texts being (b) (see below).  A copy of the license is
 | 
						|
included in the section entitled ``GNU Free Documentation License''.
 | 
						|
 | 
						|
(a) The FSF's Front-Cover Text is:
 | 
						|
 | 
						|
     A GNU Manual
 | 
						|
 | 
						|
(b) The FSF's Back-Cover Text is:
 | 
						|
 | 
						|
     You have freedom to copy and modify this GNU Manual, like GNU
 | 
						|
     software.  Copies published by the Free Software Foundation raise
 | 
						|
     funds for GNU development.-->
 | 
						|
<meta http-equiv="Content-Style-Type" content="text/css">
 | 
						|
<style type="text/css"><!--
 | 
						|
  pre.display { font-family:inherit }
 | 
						|
  pre.format  { font-family:inherit }
 | 
						|
  pre.smalldisplay { font-family:inherit; font-size:smaller }
 | 
						|
  pre.smallformat  { font-family:inherit; font-size:smaller }
 | 
						|
  pre.smallexample { font-size:smaller }
 | 
						|
  pre.smalllisp    { font-size:smaller }
 | 
						|
  span.sc { font-variant:small-caps }
 | 
						|
  span.roman { font-family: serif; font-weight: normal; } 
 | 
						|
--></style>
 | 
						|
</head>
 | 
						|
<body>
 | 
						|
<div class="node">
 | 
						|
<p>
 | 
						|
<a name="File-layout"></a>Next: <a rel="next" accesskey="n" href="Symbol_002dtable.html#Symbol_002dtable">Symbol-table</a>,
 | 
						|
Previous: <a rel="previous" accesskey="p" href="mmo.html#mmo">mmo</a>,
 | 
						|
Up: <a rel="up" accesskey="u" href="mmo.html#mmo">mmo</a>
 | 
						|
<hr><br>
 | 
						|
</div>
 | 
						|
 | 
						|
<h4 class="subsection">3.5.1 File layout</h4>
 | 
						|
 | 
						|
<p>The mmo file contents is not partitioned into named sections as
 | 
						|
with e.g. ELF.  Memory areas is formed by specifying the
 | 
						|
location of the data that follows.  Only the memory area
 | 
						|
<span class="samp">0x0000...00</span> to <span class="samp">0x01ff...ff</span> is executable, so
 | 
						|
it is used for code (and constants) and the area
 | 
						|
<span class="samp">0x2000...00</span> to <span class="samp">0x20ff...ff</span> is used for
 | 
						|
writable data.  See <a href="mmo-section-mapping.html#mmo-section-mapping">mmo section mapping</a>.
 | 
						|
 | 
						|
   <p>There is provision for specifying “special data” of 65536
 | 
						|
different types.  We use type 80 (decimal), arbitrarily chosen the
 | 
						|
same as the ELF <code>e_machine</code> number for MMIX, filling it with
 | 
						|
section information normally found in ELF objects. See <a href="mmo-section-mapping.html#mmo-section-mapping">mmo section mapping</a>.
 | 
						|
 | 
						|
   <p>Contents is entered as 32-bit words, xor:ed over previous
 | 
						|
contents, always zero-initialized.  A word that starts with the
 | 
						|
byte <span class="samp">0x98</span> forms a command called a <span class="samp">lopcode</span>, where
 | 
						|
the next byte distinguished between the thirteen lopcodes.  The
 | 
						|
two remaining bytes, called the <span class="samp">Y</span> and <span class="samp">Z</span> fields, or
 | 
						|
the <span class="samp">YZ</span> field (a 16-bit big-endian number), are used for
 | 
						|
various purposes different for each lopcode.  As documented in
 | 
						|
<a href="http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz">http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz</a>,
 | 
						|
the lopcodes are:
 | 
						|
 | 
						|
     <dl>
 | 
						|
<dt><code>lop_quote</code><dd>0x98000001.  The next word is contents, regardless of whether it
 | 
						|
starts with 0x98 or not.
 | 
						|
 | 
						|
     <br><dt><code>lop_loc</code><dd>0x9801YYZZ, where <span class="samp">Z</span> is 1 or 2.  This is a location
 | 
						|
directive, setting the location for the next data to the next
 | 
						|
32-bit word (for Z = 1) or 64-bit word (for Z = 2),
 | 
						|
plus Y * 2^56.  Normally <span class="samp">Y</span> is 0 for the text segment
 | 
						|
and 2 for the data segment.
 | 
						|
 | 
						|
     <br><dt><code>lop_skip</code><dd>0x9802YYZZ.  Increase the current location by <span class="samp">YZ</span> bytes.
 | 
						|
 | 
						|
     <br><dt><code>lop_fixo</code><dd>0x9803YYZZ, where <span class="samp">Z</span> is 1 or 2.  Store the current location
 | 
						|
as 64 bits into the location pointed to by the next 32-bit
 | 
						|
(Z = 1) or 64-bit (Z = 2) word, plus Y *
 | 
						|
2^56.
 | 
						|
 | 
						|
     <br><dt><code>lop_fixr</code><dd>0x9804YYZZ.  <span class="samp">YZ</span> is stored into the current location plus
 | 
						|
2 - 4 * YZ.
 | 
						|
 | 
						|
     <br><dt><code>lop_fixrx</code><dd>0x980500ZZ.  <span class="samp">Z</span> is 16 or 24.  A value <span class="samp">L</span> derived from
 | 
						|
the following 32-bit word are used in a manner similar to
 | 
						|
<span class="samp">YZ</span> in lop_fixr: it is xor:ed into the current location
 | 
						|
minus 4 * L.  The first byte of the word is 0 or 1.  If it
 | 
						|
is 1, then L = (<var>lowest 24 bits of word</var>) - 2^Z, if 0,
 | 
						|
then L = (<var>lowest 24 bits of word</var>).
 | 
						|
 | 
						|
     <br><dt><code>lop_file</code><dd>0x9806YYZZ.  <span class="samp">Y</span> is the file number, <span class="samp">Z</span> is count of
 | 
						|
32-bit words.  Set the file number to <span class="samp">Y</span> and the line
 | 
						|
counter to 0.  The next Z * 4 bytes contain the file name,
 | 
						|
padded with zeros if the count is not a multiple of four.  The
 | 
						|
same <span class="samp">Y</span> may occur multiple times, but <span class="samp">Z</span> must be 0 for
 | 
						|
all but the first occurrence.
 | 
						|
 | 
						|
     <br><dt><code>lop_line</code><dd>0x9807YYZZ.  <span class="samp">YZ</span> is the line number.  Together with
 | 
						|
lop_file, it forms the source location for the next 32-bit word. 
 | 
						|
Note that for each non-lopcode 32-bit word, line numbers are
 | 
						|
assumed incremented by one.
 | 
						|
 | 
						|
     <br><dt><code>lop_spec</code><dd>0x9808YYZZ.  <span class="samp">YZ</span> is the type number.  Data until the next
 | 
						|
lopcode other than lop_quote forms special data of type <span class="samp">YZ</span>. 
 | 
						|
See <a href="mmo-section-mapping.html#mmo-section-mapping">mmo section mapping</a>.
 | 
						|
 | 
						|
     <p>Other types than 80, (or type 80 with a content that does not
 | 
						|
parse) is stored in sections named <code>.MMIX.spec_data.</code><var>n</var>
 | 
						|
where <var>n</var> is the <span class="samp">YZ</span>-type.  The flags for such a
 | 
						|
sections say not to allocate or load the data.  The vma is 0. 
 | 
						|
Contents of multiple occurrences of special data <var>n</var> is
 | 
						|
concatenated to the data of the previous lop_spec <var>n</var>s.  The
 | 
						|
location in data or code at which the lop_spec occurred is lost.
 | 
						|
 | 
						|
     <br><dt><code>lop_pre</code><dd>0x980901ZZ.  The first lopcode in a file.  The <span class="samp">Z</span> field forms the
 | 
						|
length of header information in 32-bit words, where the first word
 | 
						|
tells the time in seconds since <span class="samp">00:00:00 GMT Jan 1 1970</span>.
 | 
						|
 | 
						|
     <br><dt><code>lop_post</code><dd>0x980a00ZZ.  Z > 32.  This lopcode follows after all
 | 
						|
content-generating lopcodes in a program.  The <span class="samp">Z</span> field
 | 
						|
denotes the value of <span class="samp">rG</span> at the beginning of the program. 
 | 
						|
The following 256 - Z big-endian 64-bit words are loaded
 | 
						|
into global registers <span class="samp">$G</span> <small class="dots">...</small> <span class="samp">$255</span>.
 | 
						|
 | 
						|
     <br><dt><code>lop_stab</code><dd>0x980b0000.  The next-to-last lopcode in a program.  Must follow
 | 
						|
immediately after the lop_post lopcode and its data.  After this
 | 
						|
lopcode follows all symbols in a compressed format
 | 
						|
(see <a href="Symbol_002dtable.html#Symbol_002dtable">Symbol-table</a>).
 | 
						|
 | 
						|
     <br><dt><code>lop_end</code><dd>0x980cYYZZ.  The last lopcode in a program.  It must follow the
 | 
						|
lop_stab lopcode and its data.  The <span class="samp">YZ</span> field contains the
 | 
						|
number of 32-bit words of symbol table information after the
 | 
						|
preceding lop_stab lopcode. 
 | 
						|
</dl>
 | 
						|
 | 
						|
   <p>Note that the lopcode "fixups"; <code>lop_fixr</code>, <code>lop_fixrx</code> and
 | 
						|
<code>lop_fixo</code> are not generated by BFD, but are handled.  They are
 | 
						|
generated by <code>mmixal</code>.
 | 
						|
 | 
						|
   <p>This trivial one-label, one-instruction file:
 | 
						|
 | 
						|
<pre class="example">      :Main TRAP 1,2,3
 | 
						|
</pre>
 | 
						|
   <p>can be represented this way in mmo:
 | 
						|
 | 
						|
<pre class="example">      0x98090101 - lop_pre, one 32-bit word with timestamp.
 | 
						|
      <timestamp>
 | 
						|
      0x98010002 - lop_loc, text segment, using a 64-bit address.
 | 
						|
                   Note that mmixal does not emit this for the file above.
 | 
						|
      0x00000000 - Address, high 32 bits.
 | 
						|
      0x00000000 - Address, low 32 bits.
 | 
						|
      0x98060002 - lop_file, 2 32-bit words for file-name.
 | 
						|
      0x74657374 - "test"
 | 
						|
      0x2e730000 - ".s\0\0"
 | 
						|
      0x98070001 - lop_line, line 1.
 | 
						|
      0x00010203 - TRAP 1,2,3
 | 
						|
      0x980a00ff - lop_post, setting $255 to 0.
 | 
						|
      0x00000000
 | 
						|
      0x00000000
 | 
						|
      0x980b0000 - lop_stab for ":Main" = 0, serial 1.
 | 
						|
      0x203a4040   See <a href="Symbol_002dtable.html#Symbol_002dtable">Symbol-table</a>.
 | 
						|
      0x10404020
 | 
						|
      0x4d206120
 | 
						|
      0x69016e00
 | 
						|
      0x81000000
 | 
						|
      0x980c0005 - lop_end; symbol table contained five 32-bit words.
 | 
						|
</pre>
 | 
						|
   </body></html>
 | 
						|
 |