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94 lines
2.5 KiB
Plaintext
94 lines
2.5 KiB
Plaintext
# Debug window class definition for GDBtk.
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# Copyright (C) 1998, 1999 Cygnus Solutions
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#
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# This program is free software; you can redistribute it and/or modify it
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# under the terms of the GNU General Public License (GPL) as published by
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# the Free Software Foundation; either version 2 of the License, or (at
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# your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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# -----------------------------------------------------------------------------
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# NAME:
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# class DebugWin
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#
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# DESC:
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# This class implements a debug output window to display internal
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# debugging information. It can handle debugging messages, tracing,
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# and eventually profiling.
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#
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# NOTES:
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# This window is for developers.
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#
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# -----------------------------------------------------------------------------
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itcl::class DebugWin {
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inherit ManagedWin
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private {
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variable _t
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variable _colors {
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{I green}
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{W yellow}
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{E orange}
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{X red}
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}
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variable _bigstr " "
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method build_win {}
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method _source_all {}
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method _clear {}
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method _mark_old {}
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method _save_contents {}
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method reconfig {}
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}
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protected {
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method _ignore_on_save {} { return 1 }
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}
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public {
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method constructor {args}
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method destructor {}
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method puts {level cls func msg}
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method put_trace {enter level func ar}
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method loadlog {}
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}
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}
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# -----------------------------------------------------------------------------
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# NAME:
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# class DebugWinDOpts
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#
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# DESC:
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# This class implements a debug options dialog for the DebugWin.
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# Currently this consists os a selection dialog to choose which
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# messages to print. Eventually it could also include a filter
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# for different priorities and color selections.
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#
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# NOTES:
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# This window is for developers.
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#
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# -----------------------------------------------------------------------------
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itcl::class DebugWinDOpts {
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inherit ManagedWin
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public {
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method constructor {args} {}
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method destructor {}
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}
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protected {
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method _ignore_on_save { return 1 }
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}
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private {
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variable _classes
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method build_win {}
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method _all {}
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method _apply {done}
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}
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}
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