@ -16,12 +16,6 @@ float ball_y = 0.0;
float dir_x = +2.0;
float dir_y = +1.0;
void move_ball(float x, float y) {
/* Move ball */
ball_x = x;
ball_y = y;
}
void paint_ball() {
int r, c;
xy2rc(ball_x, ball_y, &r, &c);