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206 lines
5.6 KiB
JavaScript
206 lines
5.6 KiB
JavaScript
11 years ago
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/*global Quintus:false */
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Quintus.Touch = function(Q) {
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if(Q._isUndefined(Quintus.Sprites)) {
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throw "Quintus.Touch requires Quintus.Sprites Module";
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}
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var hasTouch = !!('ontouchstart' in window);
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var touchStage = [0];
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var touchType = 0;
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Q.Evented.extend("TouchSystem",{
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init: function() {
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var touchSystem = this;
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this.boundTouch = function(e) { touchSystem.touch(e); };
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this.boundDrag = function(e) { touchSystem.drag(e); };
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this.boundEnd = function(e) { touchSystem.touchEnd(e); };
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Q.el.addEventListener('touchstart',this.boundTouch);
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Q.el.addEventListener('mousedown',this.boundTouch);
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Q.el.addEventListener('touchmove',this.boundDrag);
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Q.el.addEventListener('mousemove',this.boundDrag);
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Q.el.addEventListener('touchend',this.boundEnd);
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Q.el.addEventListener('mouseup',this.boundEnd);
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Q.el.addEventListener('touchcancel',this.boundEnd);
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this.touchPos = new Q.Evented();
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this.touchPos.grid = {};
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this.touchPos.p = { w:1, h:1, cx: 0, cy: 0 };
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this.activeTouches = {};
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this.touchedObjects = {};
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},
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destroy: function() {
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Q.el.removeEventListener('touchstart',this.boundTouch);
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Q.el.removeEventListener('mousedown',this.boundTouch);
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Q.el.removeEventListener('touchmove',this.boundDrag);
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Q.el.removeEventListener('mousemove',this.boundDrag);
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Q.el.removeEventListener('touchend',this.boundEnd);
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Q.el.removeEventListener('mouseup',this.boundEnd);
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Q.el.removeEventListener('touchcancel',this.boundEnd);
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},
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normalizeTouch: function(touch,stage) {
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var canvasPosX = touch.offsetX,
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canvasPosY = touch.offsetY;
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if(Q._isUndefined(canvasPosX) || Q._isUndefined(canvasPosY)) {
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canvasPosX = touch.layerX;
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canvasPosY = touch.layerY;
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}
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if(Q._isUndefined(canvasPosX) || Q._isUndefined(canvasPosY)) {
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if(Q.touch.offsetX === void 0) {
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Q.touch.offsetX = 0;
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Q.touch.offsetY = 0;
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var el = Q.el;
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do {
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Q.touch.offsetX += el.offsetLeft;
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Q.touch.offsetY += el.offsetTop;
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} while(el = el.offsetParent);
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}
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canvasPosX = touch.pageX - Q.touch.offsetX;
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canvasPosY = touch.pageY - Q.touch.offsetY;
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}
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this.touchPos.p.ox = this.touchPos.p.px = canvasPosX / Q.cssWidth * Q.width;
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this.touchPos.p.oy = this.touchPos.p.py = canvasPosY / Q.cssHeight * Q.height;
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if(stage.viewport) {
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this.touchPos.p.px /= stage.viewport.scale;
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this.touchPos.p.py /= stage.viewport.scale;
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this.touchPos.p.px += stage.viewport.x;
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this.touchPos.p.py += stage.viewport.y;
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}
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this.touchPos.p.x = this.touchPos.p.px;
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this.touchPos.p.y = this.touchPos.p.py;
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this.touchPos.obj = null;
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return this.touchPos;
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},
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touch: function(e) {
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var touches = e.changedTouches || [ e ];
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for(var i=0;i<touches.length;i++) {
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for(var stageIdx=0;stageIdx < touchStage.length;stageIdx++) {
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var touch = touches[i],
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stage = Q.stage(touchStage[stageIdx]);
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if(!stage) { continue; }
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touch.identifier = touch.identifier || 0;
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var pos = this.normalizeTouch(touch,stage);
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stage.regrid(pos,true);
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var col = stage.search(pos,touchType), obj;
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if(col || stageIdx === touchStage.length - 1) {
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obj = col && col.obj;
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pos.obj = obj;
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this.trigger("touch",pos);
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}
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if(obj && !this.touchedObjects[obj]) {
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this.activeTouches[touch.identifier] = {
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x: pos.p.px,
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y: pos.p.py,
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origX: obj.p.x,
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origY: obj.p.y,
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sx: pos.p.ox,
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sy: pos.p.oy,
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identifier: touch.identifier,
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obj: obj,
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stage: stage
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};
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this.touchedObjects[obj.p.id] = true;
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obj.trigger('touch', this.activeTouches[touch.identifier]);
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break;
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}
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}
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}
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//e.preventDefault();
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},
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drag: function(e) {
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var touches = e.changedTouches || [ e ];
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for(var i=0;i<touches.length;i++) {
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var touch = touches[i];
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touch.identifier = touch.identifier || 0;
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var active = this.activeTouches[touch.identifier],
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stage = active && active.stage;
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if(active) {
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var pos = this.normalizeTouch(touch,stage);
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active.x = pos.p.px;
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active.y = pos.p.py;
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active.dx = pos.p.ox - active.sx;
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active.dy = pos.p.oy - active.sy;
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active.obj.trigger('drag', active);
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}
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}
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e.preventDefault();
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},
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touchEnd: function(e) {
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var touches = e.changedTouches || [ e ];
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for(var i=0;i<touches.length;i++) {
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var touch = touches[i];
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touch.identifier = touch.identifier || 0;
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var active = this.activeTouches[touch.identifier];
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if(active) {
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active.obj.trigger('touchEnd', active);
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delete this.touchedObjects[active.obj.p.id];
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this.activeTouches[touch.identifier] = null;
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}
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}
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e.preventDefault();
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}
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});
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Q.touch = function(type,stage) {
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Q.untouch();
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touchType = type || Q.SPRITE_UI;
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touchStage = stage || [2,1,0];
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if(!Q._isArray(touchStage)) {
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touchStage = [touchStage];
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}
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if(!Q._touch) {
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Q.touchInput = new Q.TouchSystem();
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}
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return Q;
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};
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Q.untouch = function() {
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if(Q.touchInput) {
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Q.touchInput.destroy();
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delete Q['touchInput'];
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}
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return Q;
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};
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};
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