From 0294a4aed7942161e2a3713fcb3fa37752c0a12d Mon Sep 17 00:00:00 2001 From: neingeist Date: Mon, 25 Nov 2013 00:55:53 +0100 Subject: [PATCH] enable quintus dev mode --- platformer.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platformer.js b/platformer.js index 25e715b..62097c1 100644 --- a/platformer.js +++ b/platformer.js @@ -12,7 +12,7 @@ window.addEventListener("load",function() { // Set up an instance of the Quintus engine and include // the Sprites, Scenes, Input and 2D module. The 2D module // includes the `TileLayer` class as well as the `2d` componet. -var Q = window.Q = Quintus() +var Q = window.Q = Quintus({ development: true }) .include("Sprites, Scenes, Input, 2D, Anim, Touch, UI") // Maximize this game to whatever the size of the browser is .setup({ maximize: true })