better invite
This commit is contained in:
parent
e2b531a6ed
commit
3ae1491083
2 changed files with 23 additions and 34 deletions
14
index.html
14
index.html
|
@ -13,7 +13,17 @@
|
|||
|
||||
<link rel="stylesheet" href="font/stylesheet.css" type="text/css" charset="utf-8" />
|
||||
<style type="text/css">
|
||||
body { font-family: 'silkscreennormal'; }
|
||||
#einladung {
|
||||
font-family: 'silkscreennormal';
|
||||
position: absolute;
|
||||
width: 70%;
|
||||
height: 50%;
|
||||
padding: 5%;
|
||||
text-align: center;
|
||||
z-index: 100;
|
||||
background: rgba(0, 0, 0, 0.5);
|
||||
color: white;
|
||||
}
|
||||
</style>
|
||||
|
||||
<style>
|
||||
|
@ -22,7 +32,7 @@
|
|||
</head>
|
||||
<body>
|
||||
|
||||
<div style="display: none" id="einladung">
|
||||
<div style="XXXdisplay: none" id="einladung">
|
||||
Fo shizzle boofron dolor sit amizzle, consectetuer my shizz elit. Nullam go to
|
||||
hizzle velit, daahng dawg volutpizzle, suscipit , gravida vel, i saw beyonces
|
||||
tizzles and my pizzle went crizzle. Pellentesque eget tortizzle. Sizzle eros.
|
||||
|
|
|
@ -1,12 +1,14 @@
|
|||
// # Quintus platformer example
|
||||
//
|
||||
// [Run the example](../examples/platformer/index.html)
|
||||
// WARNING: this game must be run from a non-file:// url
|
||||
// as it loads a level json file.
|
||||
//
|
||||
// This is the example from the website homepage, it consists
|
||||
// a simple, non-animated platformer with some enemies and a
|
||||
// target for the player.
|
||||
// heavily based on the Quintus platformer example.
|
||||
// vim:tw=120:
|
||||
|
||||
// jQuery center() function. it centers things.
|
||||
jQuery.fn.center = function () {
|
||||
this.css("position", "absolute");
|
||||
this.css("top", Math.max(0, (($(window).height() - $(this).outerHeight()) / 2) + $(window).scrollTop()) + "px");
|
||||
this.css("left", Math.max(0, (($(window).width() - $(this).outerWidth()) / 2) + $(window).scrollLeft()) + "px");
|
||||
return this;
|
||||
}
|
||||
|
||||
window.addEventListener("load",function() {
|
||||
|
||||
// Set up an instance of the Quintus engine and include
|
||||
|
@ -183,29 +185,6 @@ Q.scene('endGame',function(stage) {
|
|||
container.fit(16);
|
||||
});
|
||||
|
||||
Q.scene('ThereWillBeCake',function(stage) {
|
||||
var container = stage.insert(new Q.UI.Container({
|
||||
x: Q.width/2, y: Q.height/2, fill: "rgba(0,0,0,0.5)"
|
||||
}));
|
||||
|
||||
|
||||
var button = container.insert(new Q.UI.Button({ x: 0, y: 0, fill: "#CCCCCC",
|
||||
label: "Play Again" }));
|
||||
var label = container.insert(new Q.UI.Text({x:10, y: -10 - button.p.h,
|
||||
label: stage.options.label }));
|
||||
// When the button is clicked, clear all the stages
|
||||
// and restart the game.
|
||||
button.on("click",function() {
|
||||
$( "#einladung" ).hide();
|
||||
Q.clearStages();
|
||||
Q.stageScene('level1');
|
||||
});
|
||||
|
||||
// Expand the container to visibly fit its contents
|
||||
// (with a padding)
|
||||
container.fit(16);
|
||||
});
|
||||
|
||||
// ## Asset Loading and Game Launch
|
||||
// Q.load can be called at any time to load additional assets
|
||||
// assets that are already loaded will be skipped
|
||||
|
|
Reference in a new issue