diff --git a/platformer.js b/platformer.js index ea4069a..a47d71a 100644 --- a/platformer.js +++ b/platformer.js @@ -119,7 +119,7 @@ Q.Sprite.extend("Starbug",{ // end the game unless the enemy is hit on top this.on("bump.left,bump.right,bump.bottom",function(collision) { if(collision.obj.isA("Player")) { - Q.stageScene("endGame",1, { label: "You Died" }); + Q.stageScene("endGame",1, { label: "DU BIST TOT" }); collision.obj.destroy(); } });