@ -51,6 +51,11 @@ Q.Sprite.extend("Player",{
// Check the collision, if it's the rocket, you win!
if(collision.obj.isA("Rocket")) {
var rocket = collision.obj;
rocket.add("tween");
rocket.animate({ x: 100, y: -500, angle: 360 });
this.destroy();
$("#einladung").center();
$("#einladung").show("slow");