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@ -6,8 +6,7 @@ void classic() {
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int array[2];
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array[0] = 1;
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array[1] = 2;
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// array[3] = 3; <- clang++ -Warray-bounds warns about this
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// array[4] = 4; <- clang++ -Warray-bounds warns about this
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array[3] = 3; // <- clang++ -Warray-bounds warns about this
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int n = 10;
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std::cout << array[3] << std::endl; // no warning!
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@ -15,42 +14,53 @@ void classic() {
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std::cout << array[n-1] << std::endl; // no warning!
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}
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// FIXME
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void std_array() {
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std::array<int, 2> array;
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array[0] = 1;
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array[1] = 2;
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array[3] = 3; // XXX <- clang++ -Warray-bounds warns about this
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// array[4] = 4; <- clang++ -Warray-bounds warns about this
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array.at(1) = 2;
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int n = 10;
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std::cout << array[3] << std::endl; // no warning!
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std::cout << array[4] << std::endl; // no warning!
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std::cout << array[n-1] << std::endl; // no warning!
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// whoopsie
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array[2] = 3;
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for(auto &e: array) {
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std::cout << e << " ";
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}
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std::cout << std::endl;
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try {
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std::cout << array.at(2) << std::endl;
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} catch (std::out_of_range e) {
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std::cout << "cool, got std::out_of_range." << std::endl;
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}
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}
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// FIXME
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void std_vector() {
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std::vector<int> vector;
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std::vector<int> vector(1);
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vector[0] = 1;
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vector[1] = 2;
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try {
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vector.at(2) = 999;
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} catch (std::out_of_range e) {
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std::cout << "cool, got std::out_of_range." << std::endl;
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}
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vector.resize(10);
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vector.at(2) = 3;
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vector[1] = 2; // should now work
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// vector[3] = 3; // SEGFAULT
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// vector[4] = 4; <- clang++ -Warray-bounds warns about this
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int n = 10;
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// std::cout << vector[3] << std::endl; // no warning!
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// std::cout << vector[4] << std::endl; // no warning!
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// std::cout << vector[n-1] << std::endl; // no warning!
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for(auto &e: vector) {
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std::cout << e << " ";
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}
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std::cout << std::endl;
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}
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int main() {
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std::cout << "classic()" << std::endl;
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std::cout << "== classic()" << std::endl;
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classic();
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std::cout << "std_array()" << std::endl;
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std::cout << "== std_array()" << std::endl;
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std_array();
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std::cout << "std_vector()" << std::endl;
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std::cout << "== std_vector()" << std::endl;
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std_vector();
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return 0;
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