add some classes experiment
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					 3 changed files with 43 additions and 0 deletions
				
			
		
							
								
								
									
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			@ -14,3 +14,4 @@ accumulate
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object-lifetime
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shared_ptr
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casts
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classes
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			@ -14,3 +14,4 @@ add_executable(accumulate accumulate.cpp)
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add_executable(object-lifetime object-lifetime.cpp)
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add_executable(shared_ptr shared_ptr.cpp)
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add_executable(casts casts.cpp)
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add_executable(classes classes.cpp)
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										41
									
								
								classes.cpp
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								classes.cpp
									
										
									
									
									
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			@ -0,0 +1,41 @@
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#include <iostream>
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#include <vector>
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class Animal {
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  public:
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    // Note: using *virtual* does the difference here!
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    virtual void makeSound() {
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      std::cout << "<generic animal sound>" << std::endl;
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    }
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};
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class Cow : public Animal {
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  public:
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    void makeSound() {
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      std::cout << "Mooh." << std::endl;
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    }
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};
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class Cat : public Animal {
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  public:
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    void makeSound() {
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      std::cout << "Meow?" << std::endl;
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    }
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};
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int main() {
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  Cat cat;
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  Cow cow;
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  // Does nothing:
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  std::vector<Animal> animals = { cat, cow };
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  for (auto &a: animals) {
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    a.makeSound();
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  }
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  // Meow? Mooh.
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  std::vector<Animal*> animalptrs = { &cat, &cow };
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  for (auto &a: animalptrs) {
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    a->makeSound();
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  }
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}
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