KalmanMouse: Restructure a bit
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// http://opencvexamples.blogspot.com/2014/01/kalman-filter-implementation-tracking.html
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// (slightly cleaned up and patched to use opencv's gui functions)
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// (slightly cleaned up, restructured and patched to use opencv's gui functions)
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#include "opencv2/highgui/highgui.hpp"
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#include "opencv2/video/tracking.hpp"
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#define drawCross( center, color, d ) \
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line( img, Point( center.x - d, center.y - d ), Point( center.x + d, center.y + d ), color, 2, CV_AA, 0); \
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line( img, Point( center.x + d, center.y - d ), Point( center.x - d, center.y + d ), color, 2, CV_AA, 0 )
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using namespace cv;
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using namespace std;
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Point mousePos;
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void mouseCallback(int event, int x, int y, int flags, void* userdata) {
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// save mouse position in the global mousePos.
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void saveMousePosCallback(int event, int x, int y, int flags, void* userdata) {
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if (event == EVENT_MOUSEMOVE) {
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mousePos.x = x;
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mousePos.y = y;
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}
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}
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#define ADDNOISE 1
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// measures the mouse position by reading from mousePos and adding some
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// artificial noise.
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Mat_<float> measure() {
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Mat_<float> measurement(2,1);
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Mat_<float> measurementNoise(2,1);
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measurement(0) = mousePos.x;
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measurement(1) = mousePos.y;
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#if ADDNOISE == 1
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Mat mean = Mat::zeros(1,1,CV_64FC1);
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Mat sigma = Mat::ones(1,1,CV_64FC1) * 5;
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randn(measurementNoise, mean, sigma);
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measurement += measurementNoise;
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#endif
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return measurement;
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}
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// draw a cross
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void drawCross(Mat img, Point center, Scalar color, int d) {
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line(img, Point(center.x - d, center.y - d),
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Point(center.x + d, center.y + d), color, 2, CV_AA, 0);
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line(img, Point(center.x + d, center.y - d),
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Point(center.x - d, center.y + d), color, 2, CV_AA, 0);
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}
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Mat img(600, 800, CV_8UC3);
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vector<Point> mousev, kalmanv;
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void plot() {
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img = Scalar::all(0);
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Point statePt = kalmanv.back();
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Point measPt = mousev.back();
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drawCross(img, statePt, Scalar(255,255,255), 5);
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drawCross(img, measPt, Scalar(0,0,255), 5);
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for (int i = 0; i < mousev.size()-1; i++)
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line(img, mousev[i], mousev[i+1], Scalar(255,255,0), 1);
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for (int i = 0; i < kalmanv.size()-1; i++)
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line(img, kalmanv[i], kalmanv[i+1], Scalar(0,155,255), 1);
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}
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int main() {
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namedWindow("mouse kalman", 1);
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setMouseCallback("mouse kalman", saveMousePosCallback, NULL);
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// 4 state dimensions: x, y, dx, dy
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// 2 measurement dimensions: x, y
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KalmanFilter KF(4, 2, 0);
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// intialization of KF...
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// transition matrix models: x' = x + dx, y' = y + dy, dx' = dx, dy' = dy
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KF.transitionMatrix = *(Mat_<float>(4, 4) << 1,0,1,0, 0,1,0,1, 0,0,1,0, 0,0,0,1);
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Mat_<float> measurement(2,1);
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KF.statePre.at<float>(0) = mousePos.x;
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KF.statePre.at<float>(1) = mousePos.y;
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KF.statePre.at<float>(2) = 0;
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KF.statePre.at<float>(3) = 0;
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setIdentity(KF.measurementMatrix);
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setIdentity(KF.processNoiseCov, Scalar::all(1e-4));
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setIdentity(KF.processNoiseCov, Scalar::all(1e-3));
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setIdentity(KF.measurementNoiseCov, Scalar::all(10));
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setIdentity(KF.errorCovPost, Scalar::all(.1));
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// Image to show mouse tracking
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Mat img(600, 800, CV_8UC3);
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vector<Point> mousev,kalmanv;
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mousev.clear();
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kalmanv.clear();
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namedWindow("mouse kalman", 1);
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setMouseCallback("mouse kalman", mouseCallback, NULL);
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while(1) {
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while (waitKey(10) < 0) {
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// First predict, to update the internal statePre variable
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Mat prediction = KF.predict();
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// The update phase
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measurement(0) = mousePos.x;
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measurement(1) = mousePos.y;
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Mat estimated = KF.correct(measurement);
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// Measure
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Mat_<float> measurement = measure();
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// Plot
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img = Scalar::all(0);
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// Update
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Mat_<float> estimated = KF.correct(measurement);
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Point statePt(estimated.at<float>(0),estimated.at<float>(1));
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Point measPt(measurement(0),measurement(1));
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drawCross(statePt, Scalar(255,255,255), 5);
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drawCross(measPt, Scalar(0,0,255), 5);
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// Save history
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Point statePt(estimated(0),estimated(1));
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Point measPt(measurement(0),measurement(1));
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mousev.push_back(measPt);
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kalmanv.push_back(statePt);
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for (int i = 0; i < mousev.size()-1; i++)
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line(img, mousev[i], mousev[i+1], Scalar(255,255,0), 1);
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for (int i = 0; i < kalmanv.size()-1; i++)
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line(img, kalmanv[i], kalmanv[i+1], Scalar(0,155,255), 1);
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// Plot
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plot();
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imshow("mouse kalman", img);
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waitKey(10);
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}
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return 0;
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}
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