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			@ -119,7 +119,7 @@ Q.Sprite.extend("Starbug",{
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    // end the game unless the enemy is hit on top
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    this.on("bump.left,bump.right,bump.bottom",function(collision) {
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      if(collision.obj.isA("Player")) {
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        Q.stageScene("endGame",1, { label: "You Died" });
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        Q.stageScene("endGame",1, { label: "DU BIST TOT" });
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        collision.obj.destroy();
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      }
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    });
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