- works now
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					 3 changed files with 95 additions and 78 deletions
				
			
		
							
								
								
									
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								cscape.c
									
										
									
									
									
								
							
							
						
						
									
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								cscape.c
									
										
									
									
									
								
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			@ -9,6 +9,7 @@
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#define MEERESSPIEGEL 48
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#define BLICKWEITE    55
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#define FLUGHOEHE     30
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#define MAPSIZE       256
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int sintab[360];
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			@ -27,6 +28,94 @@ void init_tabs() {
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  		costab[x] = -sintab[x-90];
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}
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void fly(SDL_Surface *screen) {
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	static int 
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		posx = 0,
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		posy = 0,
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		richtung = 0,
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		flughoehe = 0;
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	int iy, ix, iy1, iyp, ixp;
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	int x, y, z, s, i, j;
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	int map_color;
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	int rng[320];
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	if(SDL_MUSTLOCK(screen))
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                if(SDL_LockSurface(screen) < 0) {
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                        fprintf(stderr, "Can't lock screen: %s\n",
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                                        SDL_GetError());
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                        return;
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                }
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	/* Richtung wechseln? */
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	/* if (java.lang.Math.random()<0.5)
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	if (java.lang.Math.random()<1.0)
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	if (richtung <= 0) richtung = 357;
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	else richtung -= 3;
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	else
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	if (richtung >= 357) richtung = 0;
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	else richtung += 3;
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	*/
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	/* Bewegen ... */	
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	posy = posy + costab[richtung] / 32;
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	posx = posx + sintab[richtung] / 32;
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	posy %= MAPSIZE;
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	posx %= MAPSIZE;
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	/* Absolute Höhe berechnen */
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	flughoehe = 100; 
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	/* flughoehe = FLUGHOEHE + ... */
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	/* FIXME */
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	for (i=0;i<320;i++) rng[i] = 200;
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	SDL_FillRect(screen, NULL, 0);
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	for (iy=posy; iy<=posy+BLICKWEITE; iy++) {
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		iy1 = 2 * (iy-posy) + 1;
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		s = 4 + 300 / iy1;
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		for (ix=posx-(iy-posy); ix<=posx+(iy-posy); ix++) {
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			ixp = posx 
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				+ ((ix-posx) * costab[richtung] 
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				+ (iy-posy) * sintab[richtung]) / 128;
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			iyp = posy 
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				+ ((iy-posy) * costab[richtung]
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				- (ix-posx) * sintab[richtung]) / 128;
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			x = 160 + 360*(ix-posx) / iy1;
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			if(
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				(x>=0) && (x+s<=318) 
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				&& ((256*iyp+ixp) > 0) 
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				&& ((256*iyp+ixp) < 256*256)
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			) {
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				map_color = map[256*iyp+ixp];
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				z         = map[256*iyp+ixp];
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				if(z<MEERESSPIEGEL) z = MEERESSPIEGEL;
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				y = 100 + 30 * (flughoehe-z) / iy1;
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				if ((y>=0) && (y<=199)) {
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				for (j=x;j<=x+s;j++)
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				for (i=rng[j];i>=y;i--) {
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					if ((320*i+j>=0) && (320*i+j<320*200))
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					sdl_putpixel(screen, j, i, map_color);
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					if (y<rng[j]) rng[j] = y;
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				}}
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			}
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		}
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	}
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        if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen);
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	SDL_UpdateRect(screen, 0, 0, 320, 200);
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	usleep(1000/25);
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}
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int main(void) {
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	init_tabs();
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	map_init(map,MAPSIZE,MAPSIZE);
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			@ -35,83 +124,11 @@ int main(void) {
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	screen = sdl_init();
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        map_setpalette(screen);
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	while(1) {
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		fly(screen);
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	}
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	sleep(30); SDL_Quit(); exit(0);
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}
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/*
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  int posx = 0;
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  int posy = 0;
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  int richtung = 0;
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    int flughoehe; 
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    int iy, ix, iy1, iyp, ixp;
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        int x, y, z, s, i, j;
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    int map_color;
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        int rng[] = new int[320];
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        while (true) {
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      // Schnarch...
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          try {Thread.sleep(100);} catch (InterruptedException e) {}
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      Richtung wechseln? 
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      if (java.lang.Math.random()<0.5)
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            if (java.lang.Math.random()<1.0)
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          if (richtung <= 0) richtung = 357;
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            else richtung -= 3;
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            else
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                  if (richtung >= 357) richtung = 0;
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            else richtung += 3;
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       Vorwärts? 
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      posy = posy + costab[richtung] / 32;
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          posx = posx + sintab[richtung] / 32;
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      if (posy<=0) posy += 256;
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          if (posx<=0) posx += 256;
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       Absolute Höhe berechnen 
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      flughoehe = 100; 
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      for (i=0;i<320;i++) rng[i] = 200;
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      System.arraycopy(emptyscreen,0,screen,0,320*200);
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          for (iy=posy; iy<=posy+blickweite; iy++) {
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        iy1 = 2 * (iy-posy) + 1;
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            s = 4 + 300 / iy1;
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            for (ix=posx-(iy-posy); ix<=posx+(iy-posy); ix++) {
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          ixp = posx + ((ix-posx) * costab[richtung] + (iy-posy) * sintab[richtung])
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 / 128;
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                  iyp = posy + ((iy-posy) * costab[richtung] - (ix-posx) * sintab[ri
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chtung]) / 128;
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              x = 160 + 360*(ix-posx) / iy1;
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                  if ((x>=0) && (x+s<=318) && ((256*iyp+ixp) > 0) && ((256*iyp+ixp) 
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< 256*256) ) {
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                    map_color = map[256*iyp+ixp];
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                    z         = map[256*iyp+ixp];
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                    if (z < meeresspiegel) z = meeresspiegel;
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                y = 100 + 30 * (flughoehe-z) / iy1;
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            if ((y>=0) && (y<=199)) {
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                for (j=x;j<=x+s;j++)
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                  for (i=rng[j];i>=y;i--) {
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                            if ((320*i+j>=0) && (320*i+j<320*200))
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                screen[320*i+j] = (byte)map_color;
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                if (y<rng[j]) rng[j] = y;
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                      }
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*/
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			@ -26,7 +26,7 @@ void map_show(SDL_Surface *screen, char *map, int mapsize) {
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	if(SDL_MUSTLOCK(screen)) 
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	        SDL_UnlockSurface(screen);
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	SDL_UpdateRect(screen, 0, 0, mapsize-1, mapsize-1);
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	SDL_UpdateRect(screen, 0, 0, mapsize, mapsize);
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}
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int main(void) {
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